Press Release
WarRin Protocol: A point-to-point anonymous privacy communication system
Dr.WarRin
Summary
This white paper provides an explanation of the WarRin protocol and related blockchain, point-to-point, network value, transport protocol, and encryption algorithms. The limited space will highlight the WRC allocation scheme and purpose of the WarRin Protocol Token, which is important for achieving the WRC’s stated objectives. This white paper is for informational purposes only and is not a promise of final implementation details. Some details may change during the development and testing phases.
1. Introduction
Traditional centralized communication systems such as WeChat,WhatsApp, FacebookMessage,Google Allo,Skype face a range of problems, including government surveillance, privacy breaches, and inadequate security, and the WarRin protocol proposes apoint-to-pointencrypted communications system that leveragesblockchain technology, combined with Double Ratc het algorithms, pre-keys, and extended X3DH handshakes. The WarRin Protocol uses The Generalized Directional Acyclic Graph and Curve25519,AES-256, and HMAC-SHA256 as the pronamor, allowing each account to have its own unique account chain, providing unlimited instant communication between points and unlimited scalability, anonymity, integrity, consistency, and asynchronousness.
2. WarRin Protocol communication system
2.1 Two types of communication
The Waring Protocol communication system divides chat channels into two types.
Two modes of communication
- General Chat mode: Using point-to-point encrypted communication, the service side has access to the key and can log in via multiple devices.
- Secret Chat mode: Encrypted communication using point-to-point can only be accessed through two specific devices.
The design combines some of the advantages of raiBlocks multi-chain construction with IOTA/Byteball DAG, which we call the Waring protocol. With improvements, we have given the WarRin protocol greater throughput and faster processing power while ensuring the security of the ledger, and network nodes can store the ledger in less space and search their communications accounts quickly in the ledger. When two users communicate, third parties contain content that neither manager can access. When a user is chatting in secret, the message contains multimedia that can be designated as a self-destruct message, and when the message is read by the user, the message is automatically destroyed within the specified time. Once the message expires, it disappears on the user’s device.
2.2 How chat history is encrypted
2.2.1 MTProto Transport Protocol
MTProto transport protocol
The WarRin communication system draws on RaiBlocks’ multi-chain structure for point-to-point communication. Each account has its own chain that records the sending and receiving behavior of the account. For example, in Figure 1, there are 7 accounts, each with 7 chain records of the account sending and receiving communications. On the graph, horizontal coordinates represent the timeline, and portrait coordinates represent the index of the account.
Transferring information from one account to another requires two transactions: one to send a communication from the sender’s transfer content, and one to receive information to add that content to the content of the receiving account. Whether in a send-side account or a receiving account, a PoW proof of work with the previous communication content Hash is required to add new communications to the account. In the account chain, poWwork proves to be an anti-spam communication tool that can be done in seconds. In a single account chain, the Hash field of the previous block is known to pre-generate the PoW required for subsequent blocks. Therefore, as long as the time between the two communications is greater than the time required to generate the PoW, the user’s transaction will be completed instantaneously.
In such a design, only the receiving end of the communication is required for settlement. The receiving end places the received communication signature on the account chain, which is called accepted communication. Once accepted, the receiving end then broadcasts the communication to the ledger of the other nodes. However, there may be situations where the receiving end is not online or is subject to a DoS attack, which prevents the receiving end from putting the receiving side communication on the account chain, which we call uncommoted transactions. The X symbol in Figure 1 represents an open transaction sent from Account 2 to Account 5.
Obviously, because only the sending and receiving sides of the communication are required to settle, such communication is very lightweight, all traffic can be transmitted in a UDP package and processed very quickly. At the same time, all communications in an account are kept in one chain, with great integrity, and the ledger can be trimmed to a minimum. Some nodes are not interested in spending resources to store the full communication history of the account; They are only interested in the current communications for each account. When an account communicates, its accumulated information is encoded, and these nodes only need to keep track of the latest blocks so that historical data can be discarded while maintaining correctness. Such communication is only possible if the sending and receiving sides trust each other and are not the final settlement of the entire network consensus. There is a security risk in the absence of trust on the sending and receiving ends, or in situations where the receiving end is attacked by DoS without the sender’s knowledge.
We have observed that although each account has a separate chain, the entire ledger can be expressed in the form of a WarRin object. As shown in Figure 2, this is represented by the WarRin astros trading on all accounts in Figure 1.
The first unit in the WarRin object is the Genesis unit, the next six cells represent the allocation of the initial token, and the other units correspond to the communication transactions between the account chains. We use the symbol a/b to represent a communication transaction, where the sender is a andthe recipient is b. The last 4/1 unit in Figure 2 is the last communication corresponding to Figure 1 – sending communication from account 4 to account 1. A transaction in Figure 1 is a confirmation of the latest block or the latest communication on the account chains of both parties to the communication, reflected in Figure 2 as a reference to the latest units of the account chains of both parties to the communication. Take unit 4/1, for example, where the latest block on account 4 was the receiving block for 2/4 trades and the newest block on account 1 was the send block for 1/5 trade. So on the DAG, the 4/1 cell refers to the 2/4 cell and the 1/5 cell.
The WarRin protocol uses triangular shrapned storage technology to crack impossible triangles in the blockchain through the shrapghine technology, with extensive node engagement and decontalination while maintaining high throughput and security:
- Complete shraping of blockchain status;
- Secure and low-cost cross-synth trading;
- Completely random witness selection;
- Flexible and efficient configuration
Complete decentralization ensures absolute security and scalability of the standard chain.
(Figures above show seven Ling-shaped objects:2/1 one;3/2 one… )
2.2.2 Curve25519 Elliptic Curve Encryption Algorithm
Curve25519, proposed by Daniel Bernstein, is anelliptic curve algorithm for the exchange of The Montgomery Curve’s Difi Herman keys.
Montgomery Curve Curve Mathematical Expression:
Curve25519 Curve Mathematical Expression:
Curve25519 encryption algorithms are used for standard private and public keys, and the private keys used for Curve25519
encryption algorithms are typically defined as secret
indices, corresponding to
public keys, coordinate points, which are usually sufficient to perform ECDH (elliptical) and symmetrical elliptic curve encryption algorithms. If one party wants to send information to the other party and the other party has the
public
and private keys, perform the following
calculation:
Generate a one-time random secret
index, calculated using Montgomery, because the message is a symmetrical password encrypted using 256-bit sharing, such as AES using a 256-bit integer
one-time public key, as akey, and 256-bit integer is a
prefix to encrypted information. Once a party to
the public
key receives this message, it can start by calculating , that is ,
the receiver recovers the shared secret and
is able to decrypt the rest of the information.
3. Incentives
On the basis of the WarRin agreement, by adding the incentive layer, we can effectively avoid the whole network being attacked and eliminate spam. As long as honest nodes control most of the calculations, for an attacker, the network is robust because of its simplicity of structure, and nodes need little coordination to work at the same time. They do not need to be authenticated because information is not sent to a location.
3.1 WRC Certificate
WRC issued a total of 2,500,000 pieces and continued to increment according to the WoRin gain function.
3.1.1 WoRin Gain Function
3.1.2 WoRin gain function control table
| The WoRin gain function is compared to the table | ||
| Number of layers /F | Growth factor /I | WRC circulation |
| [1,50] | 0.002 | 334918.8057 |
| [51,100] | 0.002 | 780024.2108 |
| [101,150] | 0.004 | 1177129.617 |
| [151,200] | 0.006 | 1487860.923 |
| [201,250] | 0.01 | 1722637 |
| [251,300] | 0.016 | 1894309.216 |
| [301,400] | 0.03 | 2101623.789 |
| [401,500] | 0.06 | 2217555.464 |
| [501,1000] | 0.1 | 2450712.257 |
| [1001,2000] | 0.12 | 2557457.3 |
According to the Gain function, the
larger the number of layers,
the greater the growth rate, the faster each layer is filled, and the
greater the circulation.
3.2 Allocation
WarRin protocol node distribution
3.2.1 Node allocation
Set the initial price
to 0.02,the layer where the first node is located is , according to the equation of the iso-difference column, there is , so that the
node token is assigned to the piece, for the price of
the layer where the node
is located, there is a
set.
For example, the number of tiers in which the 98th node is located is Tier 13, and the price of Tier 13 is 0.214,the tokens assigned by Tier 98 are
3.2.2 Total number of address assignments
Each node occupies one address, and the total number of addresses is
4. The use
WRC is the native pass-through of the WarRin protocol, andWRC will assign to Genesis nodes according to the above allocation scheme, which together form the entire network, andWRC can be used in the following scenarios, including but not limited to:
Pay the network’s gas charges, i.e. for transferring money and invoking smart contracts;
System Staking tokens, used for node elections and token issues;
The capital is lent to the validator in exchange for the amount of the reward;
Voting rights for system proposals;
The means of payment for apps developed on WoRin Services;
WoRin Storage is a means of payment on the decentralization storage;
WoRin DNS domain name and WoRin WWW website means of payment;
WoRin Proxy agents hide the means of payment for body and IP addresses;
WoRin Proxy penetrates payment methods reviewed by local ISPs
……
5. Conclusions
Metcalfe’s Law states that thevalue of a network is equal to the square of the number of nodes within the network, and that the value of the network is directly related to the square of the number of connected users. That is ( the
value factor, the number of
users.) That is, the greater the number of users on a network, the greater the value of the entire network and each computer within that network. The WarRin protocol also follows this law, and when the number of nodes reaches a certain level, the entire network becomes more robust.
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application platform, https://github.com/ethereum/wiki/wiki/White-Paper, 2013.
[3] M. Ben-Or, B. Kelmer, T. Rabin, Asynchronous secure computa- tions with
optimal resilience, in Proceedings of the thirteenth annual ACM symposium on
Principles of distributed computing, p. 183–192. ACM, 1994.
[4] M. Castro, B. Liskov, et al., Practical byzantine fault tolerance, Proceedings of the
Third Symposium on Operating Systems Design and Implementation (1999), p. 173–
186, available at http://pmg.csail.mit.edu/papers/osdi99.pdf.
[5] EOS. IO, EOS. IO technical white paper,
https://github.com/EOSIO/Documentation/blob/master/TechnicalWhitePaper.md,
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[6] D. Goldschlag, M. Reed, P. Syverson, Onion Routing for Anony- mous and
Private Internet Connections, Communications of the ACM, 42, num. 2 (1999),
http://www.onion-router.net/Publications/CACM-1999.pdf.
[7] L. Lamport, R. Shostak, M. Pease, The byzantine generals problem, ACM
Transactions on Programming Languages and Systems, 4/3 (1982), p. 382–401.
[8] S. Larimer, The history of BitShares,
https://docs.bitshares.org/bitshares/history.html, 2013.
[9] M. Luby, A. Shokrollahi, et al., RaptorQ forward error correction scheme for
object delivery, IETF RFC 6330, https://tools.ietf.org/html/rfc6330, 2011.
[10] P. Maymounkov, D. Mazières, Kademlia: A peer-to-peer infor- mation system
based on the XOR metric, in IPTPS ’01 revised pa- pers from the First International
Workshop on Peer-to-Peer Systems, p. 53–65, available at
http://pdos.csail.mit.edu/~petar/papers/ maymounkov-kademlia-lncs.pdf, 2002.
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
European Cybersecurity Firm ISGroup Shows What AI-Powered Attackers Can Find – and Why Europe Must Build This Capability at Home
1.24 billion tokens. 12,000 model requests. 29 confirmed vulnerabilities in software already hardened by a decade of independent audits. A landmark European study on LLM-driven vulnerability research – and a case for European digital sovereignty in security.
Italy, 31st Jul 2026 – As Europe pushes for strategic autonomy in critical technologies, a European cybersecurity firm has just demonstrated what that autonomy looks like in practice. ISGroup, an offensive-security company based in Italy and serving organisations across Europe, has published “What Can an Attacker Find With an LLM?” – one of the most extensive public studies to date on using frontier AI models to identify software vulnerabilities, conducted entirely with European expertise and rigorous, transparent methodology.
The message to European boardrooms and institutions is direct: attackers are already exploring AI-assisted vulnerability discovery. Europe cannot afford to depend exclusively on overseas providers to understand – and defend against – this shift. Sovereignty in cybersecurity means having this capability within Europe, accountable to European organisations and aligned with European regulatory frameworks.
To prove the point, ISGroup chose a demanding target: GlobaLeaks, the open-source whistleblowing platform used by newsrooms, companies, and public administrations across Europe and beyond to protect sources – software refined over more than a decade and already reviewed through multiple independent security audits. Using frontier models, ISGroup processed approximately 1.24 billion tokens across 12,000 model requests, generating 110 candidate findings. Every candidate was manually triaged by ISGroup’s researchers, with reproduction, impact assessment, and final classification remaining firmly in expert human hands.
The result: 29 confirmed vulnerabilities, 12 denial-of-service issues, and 42 hardening observations, all responsibly disclosed and the most critical already fixed – a concrete contribution to the resilience of software that protects whistleblowers, a value enshrined in European law through the EU Whistleblowing Directive.
The study also delivers what European decision-makers need most: transparency on real costs, a documented methodology – threat model, taxonomy of weakness classes, strict evidence requirements – and an honest account of the limitations: false positives, non-deterministic results, and the indispensable role of expert validation.
For European organisations, the implications are immediate. Continuous, repository-wide security review – once the preserve of large budgets and weeks of specialist effort – is now within reach for companies of every size and sector. From regulated industries facing NIS2 and DORA obligations to software vendors preparing for the Cyber Resilience Act, ISGroup’s research-driven approach is designed to serve the full spectrum of European enterprises and institutions.
“Artificial intelligence does not replace specialist expertise, but it increases the amount of code a team can analyse and reduces the cost of doing so,” said Francesco Ongaro, founder of ISGroup. “Experts still have the decisive role of distinguishing a plausible hypothesis from a real vulnerability.”
With this publication, ISGroup positions itself as a reference point for AI-assisted offensive security in Europe – proof that world-class security research does not need to be imported.
The full report, including methodology, costs, and complete results, is available at: https://www.isgroup.biz/en/cyber-security/llm-based-code-security-review-costs-findings-methodology.html
About ISGroup: ISGroup is a European cybersecurity company based in Italy, specialising in offensive security, penetration testing, and security research. ISGroup supports European enterprises, institutions, and software vendors of all sizes in securing critical software and infrastructure, with a research-driven approach rooted in European values of transparency and accountability.
Notes for Editors
Francesco Ongaro is available for interviews and technical briefings. A one-page summary of the methodology and aggregated data on model usage are available upon request.
About ISGroup
ISGroup S.r.l. is an Italian cybersecurity company serving clients around the world across a wide range of industries. The company specialises in security research, security assessments, penetration testing, and advanced security analysis of applications and infrastructure. Website: www.isgroup.biz
Press Contact
Francesco Ongaro
Founder, ISGroup S.r.l.
Email: francesco.ongaro@isgroup.it
Phone: +393518158844 (WhatsApp)
www.isgroup.it ITALY
www.isgroup.biz WORLD
Media Contact
Organization: ISGroup S.r.l.
Contact Person: Francesco Ongaro
Website: https://www.isgroup.biz
Email: Send Email
Country:Italy
Release id:47785
The post European Cybersecurity Firm ISGroup Shows What AI-Powered Attackers Can Find – and Why Europe Must Build This Capability at Home appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
Osaka Attractions: Ikoma Sanjo Amusement Park, a Hidden Scenic Escape 30 Minutes from Osaka Namba
Just 30 minutes from Osaka Namba by Kintetsu Railway, Ikoma Sanjo Amusement Park offers panoramic views of Osaka and Nara, free admission, nostalgic rides, and one of Japan’s oldest cable cars.
Osaka, Japan, 31st Jul 2026 – Operated by Kintetsu Group Holdings Co., Ltd., Ikoma Sanjo Amusement Park invites visitors to enjoy free admission, nostalgic attractions, and panoramic views of Osaka and Nara. Conveniently located just 30 minutes from Osaka Namba via Kintetsu Railway, the park is also accessible by one of Japan’s oldest cable car lines.
Site Overview
1. Panoramic Views from 642 Meters Above Sea Level
The iconic retro Flying Tower, one of the park’s most popular attractions
Ikoma Sanjo Amusement Park sits atop Mount Ikoma at an elevation of 642 meters, offering spectacular views across the Osaka Plain and the Nara Basin. On clear days, visitors can even see Osaka Bay, while sunset and nighttime scenery make the experience equally memorable. Among the many Osaka attractions, Ikoma Sanjo Amusement Park offers one of the region’s most spectacular panoramic views.
2. Free Admission for Flexible Sightseeing
An amusement park that young children can also enjoy
Admission is free, making it easy to visit simply to enjoy the scenery or take a leisurely walk. Attractions operate on a pay-per-ride ticket system, allowing travelers to choose rides that suit their schedule and budget.
3. Nostalgic Attractions for All Ages
Open at night for a limited period, including during the summer vacation season
The park features a variety of classic attractions, including the historic Hikōtō (Flying Tower)—considered one of Japan’s oldest large-scale amusement rides—as well as the popular Cycle Monorail. Families, couples, and visitors of all ages can enjoy a nostalgic amusement park experience, making it one of the charming amusement parks in Japan.
4. The Journey Is Part of the Experience
Ride the adorable animal-themed cable car to the amusement park
From Kintetsu Ikoma Station, it’s a three-minute walk to Torii-mae Station, where visitors board the Ikoma Cable. After one transfer, the ride reaches Ikoma Sanjo Station, the park’s gateway. The adorable animal-themed cable cars are especially popular with international visitors, making the trip itself a memorable part of things to do in Osaka.
5. Visitor Information
Operating season: Early March to early December (closed during winter)
Opening hours: Normally 10:00 a.m.–5:00 p.m. (On select days from mid-July through late August each year, business hours are extended until approximately 9:00 p.m.)
Admission: Free
Ride tickets: Purchased individually for each attraction
Conveniently located just 30 minutes from central Osaka, the park is also an excellent choice for day trips from Osaka.
6. Official Links
Official Website
https://www.ikomasanjou.com
Official Instagram
https://www.instagram.com/ikomasanjou
Media Contact
Organization: Kintetsu Group Holdings Co., Ltd.
Contact Person: Rina Hamamoto
Website: https://www.kintetsu-g-hd.co.jp/lang/english/
Email: Send Email
Address:6-1-55 Uehommachi, Tennoji-ku, Osaka 543-8585
City: Osaka
Country:Japan
Release id:47799
The post Osaka Attractions: Ikoma Sanjo Amusement Park, a Hidden Scenic Escape 30 Minutes from Osaka Namba appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
OCTOS Merges Memecoin Culture with Real Gaming Utility to Redefine Crypto Play
United States, 31st Jul 2026 – A new standard is emerging in the cryptocurrency space with the introduction of OCTOS, a project built on the BNB Smart Chain that seeks to solve one of the most persistent dilemmas in the digital asset market: the memecoin paradox. Driven by the philosophy that while memes have the power to bring people together, only true utility gives them a reason to stay, the team behind OCTOS has officially outlined its vision to bridge community-driven momentum with genuine, everyday use cases.

The origins of OCTOS stem from a deep observation of the cryptocurrency market’s evolution over the last fifteen years. Early digital currencies like Bitcoin initially faced skepticism regarding their practical use, yet eventually achieved undeniable market viability through collective human choice and social consensus. In recent years, the explosion of the memecoin sector proved that tokens built on humor, culture, and momentum could build enormous, borderless communities and achieve staggering market valuations. However, many of these tokens lacked practical applications, leaving holders with assets whose sole purpose was speculative trading.
OCTOS was designed to break this cycle. At the core of the project is a distinct mission: Creating marketability with memecoin and expanding utility through participation.
Rather than viewing market attention and utility as mutually exclusive, OCTOS aims to synthesize the two. The project recognizes that while collective belief and market consensus give an asset the opportunity to exist, it is the responsibility of the creators to provide a compelling reason for that asset to endure.
Play as Genuine Utility
Rejecting the notion that every blockchain project must reinvent global finance to be valuable, OCTOS embraces a fundamental human truth: people seek out entertainment, form emotional connections with games, and value shared experiences. Therefore, the ecosystem has adopted “play” as its primary utility.
By integrating OCTOS into games, digital events, and collaborative entertainment, the token transforms from a speculative asset into a functional currency. The first working example of this initiative is Space Ladder, an interactive game deployed within the OCTOSDAO ecosystem. Space Ladder serves as the inaugural proof-of-concept, allowing users to actively utilize their tokens in a highly engaging digital environment.
The Vision for OCTOSDAO: An Autonomous Community
While the developers have built the initial framework, the ultimate destination for the project is OCTOSDAO, a fully decentralized and autonomous community. The creators envision a future where OCTOS is not managed by a single central operator, but rather by the token holders themselves.
In this decentralized future, participants will have the power to propose new games, organize global events, and engineer novel use cases for the token. The ecosystem is designed to be cyclical and self-sustaining: greater utility attracts new participants, and those new participants, in turn, inspire the creation of more games and events. Through this continuous loop of engagement, OCTOS aims to build long-lasting market viability.
“A token may begin as a meme, but when enough people recognize its price, choose to hold it, and willingly exchange it, it becomes a market asset created through collective belief,” a representative for OCTOS shared, reflecting on the project’s foundational ethos. “However, market recognition does not release token creators from responsibility. OCTOS exists to ensure that the attention generated by a meme is ultimately connected to real use. OCTOS is not built by belief alone; it is built through participation.”
A Transparent Path Forward
Currently in its early stages of development, the OCTOS team remains committed to transparency, choosing to focus on building actionable utility rather than making speculative promises about price appreciation or exchange listings. The project’s immediate focus remains on delivering real value: one game, one event, and one community contribution at a time.
As OCTOS continues to grow, it invites cryptocurrency enthusiasts, gamers, and creators worldwide to join a living digital asset that is used, enjoyed, and continuously expanded by its community.
For more information about OCTOS, its underlying philosophy, and upcoming developments, please explore the official links below.
Official Information & Links:
- Website: octos.space
- OCTOSDAO: octosdao.com
- Network: BNB Smart Chain
- Contract Address: 0xDdE49750582484BE27200DE2E3536B4989ed0686
- BSCScan: View Transactions
- PancakeSwap Liquidity Pool: Trade OCTOS
- LinkTree: https://linktr.ee/octoscosmos
Media Contact
Organization: OCTOS
Contact Person: Media Relations
Website: https://octos.space/
Email: Send Email
Country:United States
Release id:47736
The post OCTOS Merges Memecoin Culture with Real Gaming Utility to Redefine Crypto Play appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
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