Press Release
WarRin Protocol: A point-to-point anonymous privacy communication system
Dr.WarRin
Summary
This white paper provides an explanation of the WarRin protocol and related blockchain, point-to-point, network value, transport protocol, and encryption algorithms. The limited space will highlight the WRC allocation scheme and purpose of the WarRin Protocol Token, which is important for achieving the WRC’s stated objectives. This white paper is for informational purposes only and is not a promise of final implementation details. Some details may change during the development and testing phases.
1. Introduction
Traditional centralized communication systems such as WeChat,WhatsApp, FacebookMessage,Google Allo,Skype face a range of problems, including government surveillance, privacy breaches, and inadequate security, and the WarRin protocol proposes apoint-to-pointencrypted communications system that leveragesblockchain technology, combined with Double Ratc het algorithms, pre-keys, and extended X3DH handshakes. The WarRin Protocol uses The Generalized Directional Acyclic Graph and Curve25519,AES-256, and HMAC-SHA256 as the pronamor, allowing each account to have its own unique account chain, providing unlimited instant communication between points and unlimited scalability, anonymity, integrity, consistency, and asynchronousness.
2. WarRin Protocol communication system
2.1 Two types of communication
The Waring Protocol communication system divides chat channels into two types.
Two modes of communication
- General Chat mode: Using point-to-point encrypted communication, the service side has access to the key and can log in via multiple devices.
- Secret Chat mode: Encrypted communication using point-to-point can only be accessed through two specific devices.
The design combines some of the advantages of raiBlocks multi-chain construction with IOTA/Byteball DAG, which we call the Waring protocol. With improvements, we have given the WarRin protocol greater throughput and faster processing power while ensuring the security of the ledger, and network nodes can store the ledger in less space and search their communications accounts quickly in the ledger. When two users communicate, third parties contain content that neither manager can access. When a user is chatting in secret, the message contains multimedia that can be designated as a self-destruct message, and when the message is read by the user, the message is automatically destroyed within the specified time. Once the message expires, it disappears on the user’s device.
2.2 How chat history is encrypted
2.2.1 MTProto Transport Protocol
MTProto transport protocol
The WarRin communication system draws on RaiBlocks’ multi-chain structure for point-to-point communication. Each account has its own chain that records the sending and receiving behavior of the account. For example, in Figure 1, there are 7 accounts, each with 7 chain records of the account sending and receiving communications. On the graph, horizontal coordinates represent the timeline, and portrait coordinates represent the index of the account.
Transferring information from one account to another requires two transactions: one to send a communication from the sender’s transfer content, and one to receive information to add that content to the content of the receiving account. Whether in a send-side account or a receiving account, a PoW proof of work with the previous communication content Hash is required to add new communications to the account. In the account chain, poWwork proves to be an anti-spam communication tool that can be done in seconds. In a single account chain, the Hash field of the previous block is known to pre-generate the PoW required for subsequent blocks. Therefore, as long as the time between the two communications is greater than the time required to generate the PoW, the user’s transaction will be completed instantaneously.
In such a design, only the receiving end of the communication is required for settlement. The receiving end places the received communication signature on the account chain, which is called accepted communication. Once accepted, the receiving end then broadcasts the communication to the ledger of the other nodes. However, there may be situations where the receiving end is not online or is subject to a DoS attack, which prevents the receiving end from putting the receiving side communication on the account chain, which we call uncommoted transactions. The X symbol in Figure 1 represents an open transaction sent from Account 2 to Account 5.
Obviously, because only the sending and receiving sides of the communication are required to settle, such communication is very lightweight, all traffic can be transmitted in a UDP package and processed very quickly. At the same time, all communications in an account are kept in one chain, with great integrity, and the ledger can be trimmed to a minimum. Some nodes are not interested in spending resources to store the full communication history of the account; They are only interested in the current communications for each account. When an account communicates, its accumulated information is encoded, and these nodes only need to keep track of the latest blocks so that historical data can be discarded while maintaining correctness. Such communication is only possible if the sending and receiving sides trust each other and are not the final settlement of the entire network consensus. There is a security risk in the absence of trust on the sending and receiving ends, or in situations where the receiving end is attacked by DoS without the sender’s knowledge.
We have observed that although each account has a separate chain, the entire ledger can be expressed in the form of a WarRin object. As shown in Figure 2, this is represented by the WarRin astros trading on all accounts in Figure 1.
The first unit in the WarRin object is the Genesis unit, the next six cells represent the allocation of the initial token, and the other units correspond to the communication transactions between the account chains. We use the symbol a/b to represent a communication transaction, where the sender is a andthe recipient is b. The last 4/1 unit in Figure 2 is the last communication corresponding to Figure 1 – sending communication from account 4 to account 1. A transaction in Figure 1 is a confirmation of the latest block or the latest communication on the account chains of both parties to the communication, reflected in Figure 2 as a reference to the latest units of the account chains of both parties to the communication. Take unit 4/1, for example, where the latest block on account 4 was the receiving block for 2/4 trades and the newest block on account 1 was the send block for 1/5 trade. So on the DAG, the 4/1 cell refers to the 2/4 cell and the 1/5 cell.
The WarRin protocol uses triangular shrapned storage technology to crack impossible triangles in the blockchain through the shrapghine technology, with extensive node engagement and decontalination while maintaining high throughput and security:
- Complete shraping of blockchain status;
- Secure and low-cost cross-synth trading;
- Completely random witness selection;
- Flexible and efficient configuration
Complete decentralization ensures absolute security and scalability of the standard chain.
(Figures above show seven Ling-shaped objects:2/1 one;3/2 one… )
2.2.2 Curve25519 Elliptic Curve Encryption Algorithm
Curve25519, proposed by Daniel Bernstein, is anelliptic curve algorithm for the exchange of The Montgomery Curve’s Difi Herman keys.
Montgomery Curve Curve Mathematical Expression:
Curve25519 Curve Mathematical Expression:
Curve25519 encryption algorithms are used for standard private and public keys, and the private keys used for Curve25519
encryption algorithms are typically defined as secret
indices, corresponding to
public keys, coordinate points, which are usually sufficient to perform ECDH (elliptical) and symmetrical elliptic curve encryption algorithms. If one party wants to send information to the other party and the other party has the
public
and private keys, perform the following
calculation:
Generate a one-time random secret
index, calculated using Montgomery, because the message is a symmetrical password encrypted using 256-bit sharing, such as AES using a 256-bit integer
one-time public key, as akey, and 256-bit integer is a
prefix to encrypted information. Once a party to
the public
key receives this message, it can start by calculating , that is ,
the receiver recovers the shared secret and
is able to decrypt the rest of the information.
3. Incentives
On the basis of the WarRin agreement, by adding the incentive layer, we can effectively avoid the whole network being attacked and eliminate spam. As long as honest nodes control most of the calculations, for an attacker, the network is robust because of its simplicity of structure, and nodes need little coordination to work at the same time. They do not need to be authenticated because information is not sent to a location.
3.1 WRC Certificate
WRC issued a total of 2,500,000 pieces and continued to increment according to the WoRin gain function.
3.1.1 WoRin Gain Function
3.1.2 WoRin gain function control table
| The WoRin gain function is compared to the table | ||
| Number of layers /F | Growth factor /I | WRC circulation |
| [1,50] | 0.002 | 334918.8057 |
| [51,100] | 0.002 | 780024.2108 |
| [101,150] | 0.004 | 1177129.617 |
| [151,200] | 0.006 | 1487860.923 |
| [201,250] | 0.01 | 1722637 |
| [251,300] | 0.016 | 1894309.216 |
| [301,400] | 0.03 | 2101623.789 |
| [401,500] | 0.06 | 2217555.464 |
| [501,1000] | 0.1 | 2450712.257 |
| [1001,2000] | 0.12 | 2557457.3 |
According to the Gain function, the
larger the number of layers,
the greater the growth rate, the faster each layer is filled, and the
greater the circulation.
3.2 Allocation
WarRin protocol node distribution
3.2.1 Node allocation
Set the initial price
to 0.02,the layer where the first node is located is , according to the equation of the iso-difference column, there is , so that the
node token is assigned to the piece, for the price of
the layer where the node
is located, there is a
set.
For example, the number of tiers in which the 98th node is located is Tier 13, and the price of Tier 13 is 0.214,the tokens assigned by Tier 98 are
3.2.2 Total number of address assignments
Each node occupies one address, and the total number of addresses is
4. The use
WRC is the native pass-through of the WarRin protocol, andWRC will assign to Genesis nodes according to the above allocation scheme, which together form the entire network, andWRC can be used in the following scenarios, including but not limited to:
Pay the network’s gas charges, i.e. for transferring money and invoking smart contracts;
System Staking tokens, used for node elections and token issues;
The capital is lent to the validator in exchange for the amount of the reward;
Voting rights for system proposals;
The means of payment for apps developed on WoRin Services;
WoRin Storage is a means of payment on the decentralization storage;
WoRin DNS domain name and WoRin WWW website means of payment;
WoRin Proxy agents hide the means of payment for body and IP addresses;
WoRin Proxy penetrates payment methods reviewed by local ISPs
……
5. Conclusions
Metcalfe’s Law states that thevalue of a network is equal to the square of the number of nodes within the network, and that the value of the network is directly related to the square of the number of connected users. That is ( the
value factor, the number of
users.) That is, the greater the number of users on a network, the greater the value of the entire network and each computer within that network. The WarRin protocol also follows this law, and when the number of nodes reaches a certain level, the entire network becomes more robust.
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[8] S. Larimer, The history of BitShares,
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About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
Jaadugar A Witch in Mongolia Set to Premiere with QUEEN BEE STAR Ending Theme, New PV and Visual
Pre-Broadcast PV and Full Main Visual Officially Unveiled – Premiere: Acts and Preview Cuts
Tokyo, Japan, 3rd Jul 2026 – CyberAgent, Inc. announced production updates for the television anime “Jaadugar: A Witch in Mongolia” ahead of its scheduled television premiere in Japan on July 4, 2026. The announcement includes the release of a new promotional video (PV), a new main visual, and confirmation that the ending theme song for the series will be “STAR”, performed by QUEEN BEE.

Prior to the upcoming broadcast, the pre-broadcast PV has been released! In addition, the ending theme song that will will be featured in each episode is set to be “STAR”, a new song by QUEEN BEE, a Japanese music group that has captured global attention.
The original work, A Witch’s Life in Mongol, serialized in Japan on AKITASHOTEN’s Souffle website and written by Tomato Soup, is a historical court drama set in the 13th-century Mongol Empire.
It depicts the story of Sitara, a young girl who strives to survive a harsh fate by using knowledge as her weapon. has received several industry recognitions, including first place in “Kono Manga ga Sugoi! 2023” (Women’s Category) and recognition in the Manga Taisho awards. Animation production will be handled by Science SARU.
Most recently, TV anime Jaadugar: A Witch in Mongolia was selected for the TV Film Production at the Annecy International Animation Film Festival 2026, and Manga A Witch’s Life in Mongol was selected the Grand Prize in the Comic Division at the 55th Japan Cartoonists Association Awards.
Pre-Broadcast PV & Full Main Visual Unveiled! Ending Theme Song Confirmed as “STAR” by QUEEN BEE, Featuring Special Comment from Author Tomato Soup!
The newly released promotional video introduces key scenes from the series and provides viewers with an early look at the animation produced by Science SARU. A new main visual has also been released in advance of the television premiere.
Furthermore, the full-scope version of the main visual marks its world premiere.. Depicting an endless blue sky, a winding river, and a traditional ger pitched against the vast Mongolian plains, this single artwork encapsulates the visual design and production work that Science SARU is renowned for. The expansive landscape hints at the sweeping scale of the upcoming story, where the determination of Sitara and Toregene will eventually escalate into a massive storm that shakes the entire Mongol Empire.
ENDING THEME BY QUEEN BEE
The ending theme song for the series has been confirmed as “STAR”, a brand-new track by QUEEN BEE.
The ending theme song has been confirmed as “STAR,” a newly produced song performed by QUEEN BEE for the series. The song will be used as the ending theme beginning with the television broadcast.

Above: QUEEN BEE
QUEEN BEE’s new single “STAR” is available from July 5, 2026.
Special Premiere Acts and Preview Cuts
Above: Preview Cuts 1
The year is 1213, in the eastern Iranian city of Tus. Sitara, a young girl who has lost her mother and been torn far from her homeland, is taken in by Fatima, a kind-hearted lady from a family of scholars. At first, Sitara detests studying and tries to escape, but Fatima’s son Muhammad, an aspiring scholar himself, teaches her the true importance of learning, telling her: “If you study and become wise, no matter what trouble befalls you, you’ll know the best way forward.”
Above: Preview Cuts 2
Sitara and the others spend their days peacefully enriching themselves with knowledge.
Yet their peaceful lives are suddenly shattered.
With the Mongol Empire on the rise, the army led by Tolui, the fourth prince, finally closes in on the land Sitara calls home—Plunged into the depths of despair as a captive of the Mongol army, Sitara is approached by Shira, a young boy working as an interpreter for the Mongols.
Above: Preview Cuts3
Original Story: Tomato Soup “A Witch’s Life in Mongol” (Souffle/AKITASHOTEN)
Opening Theme Song – “Stella” by SEKAI NO OWARI
Ending Theme Song – “STAR” by QUEEN BEE
Media Contact
Organization: CyberAgent, Inc.
Contact Person: CyberAgent, Inc. Press Contact
Website: https://caanime.cyberagent.co.jp/en/
Email: Send Email
Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo
City: Tokyo
Country:Japan
Release id:46721
The post Jaadugar A Witch in Mongolia Set to Premiere with QUEEN BEE STAR Ending Theme, New PV and Visual appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
The Story of the Boy Who Would One Day Be Known as Zeami The World Is Dancing Premieres June 29
Opening Movie Featuring Macaroni Empitsu’s “shusho” Revealed Alongside a Special Video Comment from the Band!Special Congratulatory Illustration by Slam Dunk & Vagabond Creator Takehiko Inoue Unveiled!
Tokyo, Japan, 3rd Jul 2026 – CyberAgent, Inc. is excited to unveil the opening movie for the anime The World Is Dancing (co-produced by CyberAgent and Shochiku), set to the opening theme song “shusho” by Macaroni Empitsu, ahead of the anime’s premiere today, July2.

Set to Macaroni Empitsu’s track “shusho,” the opening movie features a visual touch distinct from the main anime, vividly transitioning from stark black-and-white into vibrant colors. The sequence beautifully captures the series’ dynamic energy and ephemerality. Furthermore, the staff credits featured in the sequence, including the director’s name, were handwritten by Satoshi Nemoto, who also created the calligraphy for the series’ official title lettering.
Additionally, a special video message from Macaroni Empitsu has been released. To commemorate the premiere of Episode 1, a special congratulatory illustration has also arrived from legendary manga artist Takehiko Inoue (Slam Dunk, Vagabond), whom The World Is Dancing creator Kazuto Mihara previously worked under as an assistant.
In an era of constant conflict, this is a “dancing story” that follows a curious boy named Oniyasha (CV: Yumiri Hanamori). As he meets people, laughs, cries, and faces his own weaknesses, he shapes a new form of dance in an ever-changing world. It is a tale that might have unfolded when the boy who would one day create Noh—Zeami—was still known as Oniyasha, carrying his legacy across 600 years to the present.
The anime is produced by animation studio, Cypic. The series is directed by Toshimasa Kuroyanagi, known for his work on the TV anime The Great Passage, the animated film Love Me, Love Me Not, and both the TV and theatrical versions of the Backflip!! series.
The series recently won a Special Award at the Short Shorts Film Festival.
The anime The World Is Dancing is currently available to all HIDIVE subscribers throughout the U.S. and Canada as well as in key overseas markets including Australia and New Zealand.
Opening Movie Featuring Macaroni Empitsu “shusho” Unveiled!
Set to Macaroni Empitsu’s track “shusho,” the newly released opening movie features a visual touch distinct from the anime, vividly transitioning from a monochrome world into vibrant colors to beautifully capture the series’ dynamic energy and ephemerality. Additionally, the staff credits throughout the sequence, including the director’s name, were written by calligrapher Satoshi Nemoto, who also designed the series’ official title lettering.
YouTube URL: https://youtu.be/6f78rxIxzV0
Macaroni Empitsu is a four-piece rock band formed in 2012, consisting of Hattori (Vocal & Guitar), Kenya Takano (Bass & Chorus), Yoshiaki Tanabe (Guitar & Chorus), and Daiki Hasegawa (Keyboards & Chorus). They released their first nationally distributed mini-album Al Dente in 2015, followed by their 1st full album CHOSYOKU in 2017. They made their major debut with the 1st EP Ai o Shirazu ni Mahou wa Tsukaenai in 2020, and released their major 1st full album Happy End e no Kitai wa in 2022.
Last year, they celebrated their 10th anniversary with a highly successful two-day solo live concert at Yokohama Stadium. In 2026, they completed a hall tour across 19 cities (26 performances) nationwide, and they are set to embark on an arena tour across 7 cities (11 performances) starting in October.
A special video comment from Macaroni Empitsu can be watched on the anime’s official X!
Official X: @wid_anime(https://x.com/wid_anime)
Congratulatory Illustration by Takehiko Inoue (Slam Dunk, Vagabond) Unveiled!
To commemorate the broadcast and streaming of Episode 1, a special, newly drawn congratulatory illustration has arrived from legendary manga artist Takehiko Inoue, under whom The World Is Dancing creator Kazuto Mihara previously studied as an assistant. This exclusive piece showcases a fresh look at Oniyasha, captured beautifully in Inoue’s unmistakable, signature touch.
Profile: Takehiko Inoue
Manga artist. His masterpiece works include Slam Dunk, which has surpassed 140 million copies in circulation in Japan alone, as well as the irregularly serialized Real and Vagabond. He is the recipient of numerous prestigious awards, including the Minister of Education, Culture, Sports, Science and Technology’s Art Encouragement Prize.
The World Is Dancing Episode 1 Title & Advance Cuts

Opening Movie Cut
Act I: “Why do people dance?”
In 1374, amid the turmoil of the Northern and Southern Courts’ long running conflict, a boy named Oniyasha is born into a family of sarugaku theater performers.
Unable to find any existential meaning in dance, he spends his days in a kind of quiet gloom. Then, one day, he witnesses Shirabyoshi dancing in a barn—a dance he feels to be “good” for the first time in his life.
■ About The World Is Dancing
Streaming Information:
Streaming from June 29 and be available to all HIDIVE subscribers throughout the U.S. and Canada as well as in key overseas markets including Australia, and New Zealand. (Other platform details to be announced at a later date).
STORY
In 1374, amid the turmoil of the Northern and Southern Courts’ long running conflict, a boy named Oniyasha is born into a family of sarugaku theater performers. He spends his days in a kind of quiet gloom, haunted by a simple but persistent question: Why do people dance? Then, one day, he witnesses a dance that he feels to be “good”—and everything begins to change. This is the story of the beautiful young boy who would one day shape the art of Noh and be remembered as Zeami.
Follow “The World Is Dancing” on Social Media:
Official Website: https://sh-anime.shochiku.co.jp/worldisdancing-anime
Official X: https://x.com/wid_anime (@wid_anime)
Media Contact
Organization: CyberAgent, Inc.
Contact Person: CyberAgent, Inc. Press Contact
Website: https://caanime.cyberagent.co.jp/en/
Email: Send Email
Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo
City: Tokyo
Country:Japan
Release id:46774
The post The Story of the Boy Who Would One Day Be Known as Zeami The World Is Dancing Premieres June 29 appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
Appverse Tech Expands GramXIP as a Progression Intelligence Engine for EdTech, LMS, and Workforce Learning
United States, 3rd Jul 2026 — Appverse Tech announced the expansion of GramXIP, its progression intelligence engine designed to help EdTech, LMS, universities, and workforce learning platforms detect where learner progress is slowing before it becomes a retention, completion, performance, or renewal issue.
As education and workforce organizations invest more in AI and digital learning, one challenge remains clear: activity does not always equal progress. Learners may log in, complete lessons, or engage with content while still failing to advance in a measurable way.
GramXIP works beneath or alongside existing platforms to surface early signals of progression risk, hidden stagnation, skill slowdown, and cohort momentum loss without replacing the systems organizations already use.
“GramXIP is designed to make learning platforms stronger by showing where learners are truly progressing and where momentum is beginning to break down,” said Leimomi Lane, Founder and CEO of Appverse Tech.
“Organizations need earlier visibility into where learning outcomes are at risk,” said Letty Sanchez, COO of Appverse Tech. “GramXIP gives leaders a clearer way to see progression, support better decisions, and strengthen the value of the platforms they already use.”
For EdTech, LMS, university, and workforce learning organizations, GramXIP can support stronger outcome reporting, learner success, customer retention, renewal conversations, and workforce readiness.
Appverse Tech is offering paid Executive Briefs and contained Diagnostic Windows for organizations that want to evaluate progression risk, cohort slowdown, and outcome gaps inside one learner segment.
About Appverse Tech
Appverse Tech builds AI-driven engines and digital solutions that improve progression, performance, and measurable outcomes. Its flagship engine, GramXIP, is designed for organizations that need stronger visibility into learner progression, retention risk, and outcome intelligence.
Media Contact
Appverse Tech
Email: appverset@gmail.com
Website: appversetech.com
Media Contact
Organization: Appverse Tech LLC
Contact Person: Leimomi Lane CEO
Website: https://appversetech.com/
Email: Send Email
Country:United States
Release id:46772
The post Appverse Tech Expands GramXIP as a Progression Intelligence Engine for EdTech, LMS, and Workforce Learning appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
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