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WarRin Protocol: A point-to-point anonymous privacy communication system

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Dr.WarRin

www.bitcointalk.org

Summary

This white paper provides an explanation of the WarRin protocol and related blockchain, point-to-point, network value, transport protocol, and encryption algorithms. The limited space will highlight the WRC allocation scheme and purpose of the WarRin Protocol Token, which is important for achieving the WRC’s stated objectives.  This white paper is for informational purposes only and is not a promise of final implementation details. Some details may change during the development and testing phases. 

1.  Introduction

Traditional centralized communication systems such as WeChat,WhatsApp, FacebookMessage,Google  Allo,Skype face a range of problems, including government surveillance, privacy breaches, and inadequate security, and the WarRin protocol proposes apoint-to-pointencrypted communications system that leveragesblockchain technology, combined  with Double Ratc het algorithms, pre-keys, and extended X3DH handshakes. The WarRin Protocol uses The Generalized Directional Acyclic Graph  and Curve25519,AES-256,  and HMAC-SHA256  as the pronamor, allowing each account to have its own unique account chain, providing unlimited instant communication between points and unlimited scalability, anonymity, integrity, consistency, and asynchronousness. 

2. WarRin Protocol communication system

2.1 Two types of communication

The Waring Protocol communication system divides chat channels into two types.

Image

Two modes of communication

  • General Chat mode: Using point-to-point encrypted communication, the service side has access to the key and can log in via multiple devices. 
  • Secret Chat mode: Encrypted communication using point-to-point can only be accessed through two specific devices. 

The design combines some of the advantages of raiBlocks    multi-chain construction with IOTA/Byteball  DAG, which we call the Waring protocol. With improvements, we have given the WarRin protocol greater throughput and faster processing power while ensuring the security of the ledger, and network nodes can store the ledger in less space and search their communications accounts quickly in the ledger.  When two users communicate, third parties contain content that neither manager can access. When a user is chatting in secret, the message contains multimedia that can be designated as a self-destruct message, and when the message is read by the user, the message is automatically destroyed within the specified time. Once the message expires, it disappears on the user’s device. 

2.2 How chat history is encrypted

2.2.1 MTProto  Transport Protocol

Image

MTProto transport protocol

The WarRin communication system draws on RaiBlocks’ multi-chain structure for point-to-point communication. Each account has its own chain that records the sending and receiving behavior of the account. For example, in Figure 1,   there are 7  accounts, each with 7 chain records of the account sending and receiving communications. On the graph, horizontal coordinates represent the timeline, and portrait coordinates represent the index of the account. 

Transferring information from one account to another requires two transactions: one to send a communication from the sender’s transfer content, and one to receive information to add that content to the content of the receiving account. Whether in a send-side account or a receiving account, a PoW proof of work with the previous communication content Hash is required to add new communications to the account.  In the account chain, poWwork proves to be an anti-spam communication tool that can be done in seconds. In a single account chain, the Hash field of the previous block is known to pre-generate the PoW required for subsequent blocks. Therefore, as long as the time between the two communications is greater than the time required to generate the PoW, the user’s transaction will be completed instantaneously. 

In such a design, only the receiving end of the communication is required for settlement. The receiving end places the received communication signature on the account chain, which is called accepted communication. Once accepted, the receiving end then broadcasts the communication to the ledger of the other nodes. However, there may be situations where the receiving end is not online or is subject to a DoS   attack, which prevents the receiving end from putting the receiving side communication on the account chain, which we call uncommoted transactions. The X symbol in Figure 1 represents an open transaction sent from Account 2 to Account 5.  

Image

Obviously, because only the sending and receiving sides of the communication are required to settle, such communication is very lightweight, all traffic can be transmitted in a UDP package and processed very quickly. At the same time, all communications in an account are kept in one chain, with great integrity, and the ledger can be trimmed to a minimum. Some nodes are not interested in spending resources to store the full communication history of the account;   They are only interested in the current communications for each account. When an account communicates, its accumulated information is encoded, and these nodes only need to keep track of the latest blocks so that historical data can be discarded while maintaining correctness. Such communication is only possible if the sending and receiving sides trust each other and are not the final settlement of the entire network consensus. There is a security risk in the absence of trust on the sending and receiving ends, or in situations where the receiving end is attacked by DoS without the sender’s knowledge. 

We have observed that although each account has a separate chain, the entire ledger can be expressed in the form of a WarRin object. As shown in Figure 2, this is represented by the WarRin astros trading on all accounts in Figure 1.  

Image

The first unit in the WarRin object is the Genesis unit, the next six cells represent the allocation of the initial token, and the other units correspond to the communication transactions between the account chains. We use the symbol a/b to represent a communication transaction, where the sender is a andthe recipient is b. The last  4/1 unit in Figure 2 is the last communication corresponding to Figure 1  – sending communication from account 4 to account 1. A transaction in Figure 1 is a confirmation of the latest block or the latest communication on the account chains of both parties to the communication, reflected in Figure 2 as a reference to the latest units of the account chains of both parties to the communication. Take unit 4/1, for example, where the latest  block on account 4 was the receiving block for 2/4  trades and the newest block on  account 1 was the send block for 1/5 trade. So on the DAG, the 4/1 cell refers to the 2/4 cell and the 1/5 cell. 

The WarRin protocol uses triangular shrapned storage technology to crack impossible triangles in the blockchain through the shrapghine technology, with extensive node engagement and decontalination  while maintaining high throughput and security:

  • Complete shraping of blockchain status;
  • Secure and low-cost cross-synth trading;
  • Completely random witness selection;
  • Flexible and efficient configuration

Complete decentralization ensures absolute security and scalability of the standard chain.

(Figures   above show seven Ling-shaped objects:2/1 one;3/2  one… )

2.2.2 Curve25519 Elliptic Curve Encryption Algorithm

Curve25519,  proposed by Daniel Bernstein, is anelliptic  curve algorithm for the exchange of The Montgomery Curve’s Difi Herman keys. 

Montgomery Curve Curve Mathematical Expression: 图片图片

Curve25519 Curve Mathematical Expression:图片

Curve25519  encryption     algorithms are    图片 used for standard private and public keys, and the private keys used for Curve25519  图片 encryption algorithms are typically defined as secret 图片 indices, corresponding to 图片public  keys, coordinate points, which are usually sufficient to perform ECDH (elliptical) and symmetrical  elliptic curve encryption algorithms. If one party wants to send information to the other party and the other party has the 图片 public 图片and private keys, perform the following 图片calculation:

Generate a one-time random secret 图片图片   图片 index, calculated using Montgomery, because the message is a symmetrical password encrypted using 256-bit  sharing, such as AES  using a 256-bit integer 图片 one-time public key,  as akey, and 256-bit integer is a 图片prefix to encrypted information. Once a party to   图片图片图片the public 图片key receives this message, it can start by calculating , that is ,图片the receiver recovers the shared secret and 图片is able to decrypt the rest of the information. 

3. Incentives

On the basis of the WarRin agreement, by adding the incentive layer, we can effectively avoid the whole network being attacked and eliminate spam. As long as honest nodes control most of the calculations, for an attacker, the network is robust because of its simplicity of structure, and nodes need little coordination to work at the same time. They do not need to be authenticated because information is not sent to a location. 

3.1 WRC Certificate

WRC issued a total of 2,500,000 pieces and continued to increment according to the WoRin gain function. 

3.1.1 WoRin Gain Function

Image
Image

3.1.2 WoRin gain function control table

The WoRin gain function is compared to the table
Number of layers /F Growth factor /I WRC circulation
[1,50] 0.002 334918.8057
[51,100] 0.002 780024.2108
[101,150] 0.004 1177129.617
[151,200] 0.006 1487860.923
[201,250] 0.01 1722637
[251,300] 0.016 1894309.216
[301,400] 0.03 2101623.789
[401,500] 0.06 2217555.464
[501,1000] 0.1 2450712.257
[1001,2000] 0.12 2557457.3

According 图片to the Gain function, the 图片larger the number of layers, 图片the greater the growth rate, the faster each layer is filled, and the 图片greater the circulation. 

3.2 Allocation

Image

WarRin protocol node distribution

3.2.1 Node allocation

Set the initial price  图片  图片图片to 0.02,the layer where the first node is located is , according to the equation of the iso-difference column, there is , so that the 图片node token is assigned to the piece, for the price of 图片 the layer where the node 图片is located, there is a 图片图片set. 

For example, the number of tiers in which the  98th  node is located is Tier 13,  and the price of Tier 13 is 0.214,the tokens assigned by Tier 98 are 图片

3.2.2 Total number of address assignments

Each node occupies one address, and the total number of 图片addresses is

4. The use

WRC is the native pass-through of the WarRin protocol, andWRC will assign to Genesis nodes according to the above allocation scheme, which together form the entire network, andWRC can be used in the following scenarios, including but not limited to:

Pay the network’s gas charges, i.e. for transferring money and invoking smart contracts;

System Staking tokens, used for node elections and token issues;

The capital is lent to the validator in exchange for the amount of the reward;

Voting rights for system proposals;

The means of payment for apps developed  on WoRin Services;

WoRin Storage is a means of payment on the decentralization storage;

WoRin DNS domain name and WoRin  WWW website means of payment;

WoRin Proxy agents hide the means of payment for body and IP addresses;

WoRin Proxy penetrates payment methods reviewed by local ISPs

……

5. Conclusions

Metcalfe’s Law states that thevalue of a network is equal to the square of the number of nodes within the network, and that the value of the network is directly related to the square of the number of connected users. That is 图片( the 图片value factor, the number of 图片users.)  That is, the greater the number of users on a network, the greater the value of the entire network and each computer within that network. The WarRin protocol also follows this law, and when the number of nodes reaches a certain level, the entire network becomes more robust. 

References

[1] K. Birman, Reliable Distributed Systems: Technologies, Web Services and

Applications, Springer, 2005.

[2] V. Buterin, Ethereum: A next-generation smart contract and de- centralized

application platform, https://github.com/ethereum/wiki/wiki/White-Paper,  2013.

[3] M. Ben-Or, B. Kelmer, T. Rabin, Asynchronous secure  computa-  tions  with

optimal resilience, in Proceedings of the thirteenth annual ACM symposium on

Principles of distributed computing, p. 183–192. ACM, 1994.

[4] M. Castro, B. Liskov, et al., Practical byzantine fault tolerance, Proceedings of the

Third Symposium on Operating Systems Design and Implementation (1999), p. 173–

186, available at http://pmg.csail.mit.edu/papers/osdi99.pdf.

[5] EOS. IO, EOS. IO technical white paper,

https://github.com/EOSIO/Documentation/blob/master/TechnicalWhitePaper.md,

2017.

[6] D. Goldschlag, M. Reed, P. Syverson, Onion Routing for  Anony-  mous  and

Private Internet Connections, Communications of the ACM, 42, num. 2 (1999),

http://www.onion-router.net/Publications/CACM-1999.pdf.

[7] L. Lamport, R. Shostak, M. Pease, The byzantine  generals  problem, ACM

Transactions on Programming Languages and Systems, 4/3 (1982), p. 382–401.

[8] S. Larimer, The history of BitShares,

https://docs.bitshares.org/bitshares/history.html, 2013.

[9] M. Luby, A. Shokrollahi, et al.,  RaptorQ  forward error correction scheme for

object delivery, IETF RFC 6330, https://tools.ietf.org/html/rfc6330,  2011.

[10] P. Maymounkov, D. Mazières,  Kademlia: A peer-to-peer  infor-  mation  system

based on the XOR metric, in IPTPS ’01 revised pa- pers from the First International

Workshop on Peer-to-Peer Systems, p. 53–65, available at

http://pdos.csail.mit.edu/~petar/papers/ maymounkov-kademlia-lncs.pdf, 2002.

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Press Release

Jaadugar A Witch in Mongolia Set to Premiere with QUEEN BEE STAR Ending Theme, New PV and Visual

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Pre-Broadcast PV and Full Main Visual Officially Unveiled – Premiere: Acts and Preview Cuts

Tokyo, Japan, 3rd Jul 2026 – CyberAgent, Inc. announced production updates for the television anime “Jaadugar: A Witch in Mongolia” ahead of its scheduled television premiere in Japan on July 4, 2026. The announcement includes the release of a new promotional video (PV), a new main visual, and confirmation that the ending theme song for the series will be “STAR”, performed by QUEEN BEE.

Prior to the upcoming broadcast, the pre-broadcast PV has been released! In addition, the ending theme song that will will be featured in each episode is set to be “STAR”, a new song by QUEEN BEE, a Japanese music group that has captured global attention.

The original work, A Witch’s Life in Mongol, serialized in Japan on AKITASHOTEN’s Souffle website and written by Tomato Soup, is a historical court drama set in the 13th-century Mongol Empire.

It depicts the story of Sitara, a young girl who strives to survive a harsh fate by using knowledge as her weapon. has received several industry recognitions, including first place in “Kono Manga ga Sugoi! 2023” (Women’s Category) and recognition in the Manga Taisho awards.  Animation production will be handled by Science SARU.

Most recently, TV anime Jaadugar: A Witch in Mongolia was selected for the TV Film Production at the Annecy International Animation Film Festival 2026, and Manga A Witch’s Life in Mongol was selected the Grand Prize in the Comic Division at the 55th Japan Cartoonists Association Awards.

Pre-Broadcast PV & Full Main Visual Unveiled! Ending Theme Song Confirmed as “STAR” by QUEEN BEE, Featuring Special Comment from Author Tomato Soup!

The newly released promotional video introduces key scenes from the series and provides viewers with an early look at the animation produced by Science SARU. A new main visual has also been released in advance of the television premiere.

Furthermore, the full-scope version of the main visual marks its world premiere.. Depicting an endless blue sky, a winding river, and a traditional ger pitched against the vast Mongolian plains, this single artwork encapsulates the visual design and production work that Science SARU is renowned for. The expansive landscape hints at the sweeping scale of the upcoming story, where the determination of Sitara and Toregene will eventually escalate into a massive storm that shakes the entire Mongol Empire. 

ENDING THEME BY QUEEN BEE

The ending theme song for the series has been confirmed as “STAR”, a brand-new track by QUEEN BEE.

The ending theme song has been confirmed as “STAR,” a newly produced song performed by QUEEN BEE for the series. The song will be used as the ending theme beginning with the television broadcast.

QUEEN BEE

Above: QUEEN BEE

QUEEN BEE’s new single “STAR” is available from July 5, 2026.

Special Premiere Acts and Preview Cuts

Above: Preview Cuts 1 

The year is 1213, in the eastern Iranian city of Tus. Sitara, a young girl who has lost her mother and been torn far from her homeland, is taken in by Fatima, a kind-hearted lady from a family of scholars. At first, Sitara detests studying and tries to escape, but Fatima’s son Muhammad, an aspiring scholar himself, teaches her the true importance of learning, telling her: “If you study and become wise, no matter what trouble befalls you, you’ll know the best way forward.”

Above: Preview Cuts 2

Sitara and the others spend their days peacefully enriching themselves with knowledge.

Yet their peaceful lives are suddenly shattered.
With the Mongol Empire on the rise, the army led by Tolui, the fourth prince, finally closes in on the land Sitara calls home—Plunged into the depths of despair as a captive of the Mongol army, Sitara is approached by Shira, a young boy working as an interpreter for the Mongols. 

Above: Preview Cuts3

Original Story: Tomato Soup “A Witch’s Life in Mongol” (Souffle/AKITASHOTEN)
Opening Theme Song – “Stella” by SEKAI NO OWARI 
Ending Theme Song – “STAR” by QUEEN BEE 

Media Contact

Organization: CyberAgent, Inc.

Contact Person: CyberAgent, Inc. Press Contact

Website: https://caanime.cyberagent.co.jp/en/

Email: Send Email

Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo

City: Tokyo

Country:Japan

Release id:46721

The post Jaadugar A Witch in Mongolia Set to Premiere with QUEEN BEE STAR Ending Theme, New PV and Visual appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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The Story of the Boy Who Would One Day Be Known as Zeami The World Is Dancing Premieres June 29

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Opening Movie Featuring Macaroni Empitsu’s “shusho” Revealed Alongside a Special Video Comment from the Band!Special Congratulatory Illustration by Slam Dunk & Vagabond Creator Takehiko Inoue Unveiled!

Tokyo, Japan, 3rd Jul 2026 – CyberAgent, Inc. is excited to unveil the opening movie for the anime The World Is Dancing (co-produced by CyberAgent and Shochiku), set to the opening theme song “shusho” by Macaroni Empitsu, ahead of the anime’s premiere today, July2.

The Story of the Boy Who Would One Day Be Known as Zeami: “The World Is Dancing” Premieres June 29

Set to Macaroni Empitsu’s track “shusho,” the opening movie features a visual touch distinct from the main anime, vividly transitioning from stark black-and-white into vibrant colors. The sequence beautifully captures the series’ dynamic energy and ephemerality. Furthermore, the staff credits featured in the sequence, including the director’s name, were handwritten by Satoshi Nemoto, who also created the calligraphy for the series’ official title lettering.

Additionally, a special video message from Macaroni Empitsu has been released. To commemorate the premiere of Episode 1, a special congratulatory illustration has also arrived from legendary manga artist Takehiko Inoue (Slam Dunk, Vagabond), whom The World Is Dancing creator Kazuto Mihara previously worked under as an assistant.

In an era of constant conflict, this is a “dancing story” that follows a curious boy named Oniyasha (CV: Yumiri Hanamori). As he meets people, laughs, cries, and faces his own weaknesses, he shapes a new form of dance in an ever-changing world. It is a tale that might have unfolded when the boy who would one day create Noh—Zeami—was still known as Oniyasha, carrying his legacy across 600 years to the present.

The anime is produced by animation studio, Cypic. The series is directed by Toshimasa Kuroyanagi, known for his work on the TV anime The Great Passage, the animated film Love Me, Love Me Not, and both the TV and theatrical versions of the Backflip!! series.

The series recently won a Special Award at the Short Shorts Film Festival.

The anime The World Is Dancing is currently available to all HIDIVE subscribers throughout the U.S. and Canada as well as in key overseas markets including Australia and New Zealand.

Opening Movie Featuring Macaroni Empitsu “shusho” Unveiled!

Set to Macaroni Empitsu’s track “shusho,” the newly released opening movie features a visual touch distinct from the anime, vividly transitioning from a monochrome world into vibrant colors to beautifully capture the series’ dynamic energy and ephemerality. Additionally, the staff credits throughout the sequence, including the director’s name, were written by calligrapher Satoshi Nemoto, who also designed the series’ official title lettering.

YouTube URL: https://youtu.be/6f78rxIxzV0

Macaroni Empitsu is a four-piece rock band formed in 2012, consisting of Hattori (Vocal & Guitar), Kenya Takano (Bass & Chorus), Yoshiaki Tanabe (Guitar & Chorus), and Daiki Hasegawa (Keyboards & Chorus). They released their first nationally distributed mini-album Al Dente in 2015, followed by their 1st full album CHOSYOKU in 2017. They made their major debut with the 1st EP Ai o Shirazu ni Mahou wa Tsukaenai in 2020, and released their major 1st full album Happy End e no Kitai wa in 2022.

Last year, they celebrated their 10th anniversary with a highly successful two-day solo live concert at Yokohama Stadium. In 2026, they completed a hall tour across 19 cities (26 performances) nationwide, and they are set to embark on an arena tour across 7 cities (11 performances) starting in October.

A special video comment from Macaroni Empitsu can be watched on the anime’s official X!

Official X: @wid_anime(https://x.com/wid_anime

Congratulatory Illustration by Takehiko Inoue (Slam Dunk, Vagabond) Unveiled!

To commemorate the broadcast and streaming of Episode 1, a special, newly drawn congratulatory illustration has arrived from legendary manga artist Takehiko Inoue, under whom The World Is Dancing creator Kazuto Mihara previously studied as an assistant. This exclusive piece showcases a fresh look at Oniyasha, captured beautifully in Inoue’s unmistakable, signature touch.

Profile: Takehiko Inoue

Manga artist. His masterpiece works include Slam Dunk, which has surpassed 140 million copies in circulation in Japan alone, as well as the irregularly serialized Real and Vagabond. He is the recipient of numerous prestigious awards, including the Minister of Education, Culture, Sports, Science and Technology’s Art Encouragement Prize.

 

The World Is Dancing Episode 1 Title & Advance Cuts

Opening Movie Cut

Act I: “Why do people dance?”

In 1374, amid the turmoil of the Northern and Southern Courts’ long running conflict, a boy named Oniyasha is born into a family of sarugaku theater performers.

Unable to find any existential meaning in dance, he spends his days in a kind of quiet gloom. Then, one day, he witnesses Shirabyoshi dancing in a barn—a dance he feels to be “good” for the first time in his life.

■ About The World Is Dancing

Streaming Information:

Streaming from June 29 and be available to all HIDIVE subscribers throughout the U.S. and Canada as well as in key overseas markets including Australia, and New Zealand. (Other platform details to be announced at a later date).

STORY

In 1374, amid the turmoil of the Northern and Southern Courts’ long running conflict, a boy named Oniyasha is born into a family of sarugaku theater performers. He spends his days in a kind of quiet gloom, haunted by a simple but persistent question: Why do people dance? Then, one day, he witnesses a dance that he feels to be “good”—and everything begins to change. This is the story of the beautiful young boy who would one day shape the art of Noh and be remembered as Zeami.

Follow “The World Is Dancing” on Social Media:

Official Website: https://sh-anime.shochiku.co.jp/worldisdancing-anime
Official X: https://x.com/wid_anime (@wid_anime)

Media Contact

Organization: CyberAgent, Inc.

Contact Person: CyberAgent, Inc. Press Contact

Website: https://caanime.cyberagent.co.jp/en/

Email: Send Email

Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo

City: Tokyo

Country:Japan

Release id:46774

The post The Story of the Boy Who Would One Day Be Known as Zeami The World Is Dancing Premieres June 29 appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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Press Release

Appverse Tech Expands GramXIP as a Progression Intelligence Engine for EdTech, LMS, and Workforce Learning

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United States, 3rd Jul 2026Appverse Tech announced the expansion of GramXIP, its progression intelligence engine designed to help EdTech, LMS, universities, and workforce learning platforms detect where learner progress is slowing before it becomes a retention, completion, performance, or renewal issue.

As education and workforce organizations invest more in AI and digital learning, one challenge remains clear: activity does not always equal progress. Learners may log in, complete lessons, or engage with content while still failing to advance in a measurable way.

GramXIP works beneath or alongside existing platforms to surface early signals of progression risk, hidden stagnation, skill slowdown, and cohort momentum loss without replacing the systems organizations already use.

“GramXIP is designed to make learning platforms stronger by showing where learners are truly progressing and where momentum is beginning to break down,” said Leimomi Lane, Founder and CEO of Appverse Tech.

“Organizations need earlier visibility into where learning outcomes are at risk,” said Letty Sanchez, COO of Appverse Tech. “GramXIP gives leaders a clearer way to see progression, support better decisions, and strengthen the value of the platforms they already use.”

For EdTech, LMS, university, and workforce learning organizations, GramXIP can support stronger outcome reporting, learner success, customer retention, renewal conversations, and workforce readiness.

Appverse Tech is offering paid Executive Briefs and contained Diagnostic Windows for organizations that want to evaluate progression risk, cohort slowdown, and outcome gaps inside one learner segment.

About Appverse Tech

Appverse Tech builds AI-driven engines and digital solutions that improve progression, performance, and measurable outcomes. Its flagship engine, GramXIP, is designed for organizations that need stronger visibility into learner progression, retention risk, and outcome intelligence.

Media Contact

Appverse Tech
Email: appverset@gmail.com
Website: appversetech.com

Media Contact

Organization: Appverse Tech LLC

Contact Person: Leimomi Lane CEO

Website: https://appversetech.com/

Email: Send Email

Country:United States

Release id:46772

The post Appverse Tech Expands GramXIP as a Progression Intelligence Engine for EdTech, LMS, and Workforce Learning appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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