Press Release
Macao Blusea Digital Asset Exchange—Exploring the Ocean of the Digital Economy
The Macao International Brand Exchange is licensed by the Macao government. Besides being a market maker for tangible assets like traditional centralized exchanges, it has also founded Blusea Digital Asset Exchange, a next-generation decentralized platform where people trade NFTs, metaverse items, derivatives etc., digitalize real-world assets, as well as benefit from various DeFi services.
In 2009, China approved the Hengqin Overall Development Plan to incorporate Hengqin into Zhuhai Special Economic Zone with a view to gradually building the island into a demonstration zone for the new collaborative relationship among Guangdong, Hong Kong and Macao under One Country Two Systems. Coincidentally, it was also in 2009 that Satoshi Nakamoto invented Bitcoin and opened the Pandora Box of the digital economy.
On the wings of China’s Reform and Opening-up, the Macau International Brand Exchange stumbled upon this Pandora Box and decided to seize the opportunity.
Macao Blusea Digital Asset Exchange
BluSea’s Core Business
As a next-generation metaverse exchange, BluSea is not only involved in NFT and DeFi, but also supports the digitalization of assets. Not restricting its business to digital artworks or game NFTs, BluSea understands the game-changing potential of real-world asset digitalization. Blusea’s introduction of DeFi is also expected to boost the value of users’ metaverse assets.
Digitalization of Real-world Assets
BluSea’s Technological Advantage and Security System
Both NFT and DeFi need to be supported by powerful technologies and a trustworthy security system. BluSea has adopted AI-powered formal verification to safeguard assets and smart contracts. BluSea boasts Nasdaq-level concurrency thanks to its AI-optimized network environment. AI quantitative transaction, smart financing as well as transaction route optimization will lower the barrier to trading assets in the metaverse.
When it comes to security, BluSea uses cutting-edge multi-level protection strategies for the front and back ends to safeguard the user terminal for asset safety.
BluSea’s Diverse Use Scenarios
BLUS is the only official token on BluSea. Besides paying transaction fees, granting voting power, minting NFTs and other conventional uses, BLUS also supports cross-border payment and free exchange into foreign currencies through Paypal thanks to One Country Two Systems.
Cross-border Payment
BluSea and OpenSea
In contrast to OpenSea’s sole focus on NFT trading, BluSea integrates NFT, DeFi and the AI-powered self-improving IPFS public chain—BLUS Chain.
BLUS Chain is a powerful next-generation public chain designed specifically for the metaverse. It uses IPFS for its basic data storage layer to provide distributed storage for metaverse assets and AI technologies to achieve high efficiency and security. Meanwhile, thanks to BluSea’s own cross-chain bridge Maelstrom, NFT assets can freely flow to and from mainstream public chains such as Ethereum, BSC, HECO, etc, which helps boost the liquidity of NFT and attract more users and investments to BluSea.
The integration of blockchain and semiconductor technologies will enable BluSea to build a platform for digital mirroring, which will allow users to bring their real-world assets into the virtual world and become the first people to witness the era of the metaverse.
Digital Mirroring
A New Chapter for the Digital Economy
Into the era of the digital economy, countries around the world are competing for an early lead. Europe, Canada, Australia and other developed countries have all launched Bitcoin ETFs. El Salvador went one step ahead and made Bitcoin its fiat currency.
The Digital Economy
In the meanwhile, in the 2021 CIFTIS—Global Trade in Services Summit, Chinese president Xi Jinping said, “We will join hands with all parties, continue to open up and cooperate for mutual benefit and share opportunities in service trading for the recovery and sustained growth of the world economy. We will build a mature system of rules for the service industry, and start by testing international free trade agreement rules in Beijing and other cities, building pilot zones for digital trade. We will continue to support the development of SMEs, deepen the reform of the OTC market, establish the Beijing Stock Exchange and develop SMEs into the main force for innovation in the service sector.
The Greater Bay Area is China’s primary window to the global economy. In Outline Development Plan for the Guangdong-Hong Kong-Macao Greater Bay Area issued by the State Council in 2019, it was clearly stated that building a stock market with RMB-based settlement in Macao is being studied. Now China’s national cryptocurrency DCEP has been launched in several cities, and BluSea as a digital token platform will not only help SMEs to get on the fast track of digitalization but also play an exemplary role as a pioneer in digital trade.
With support from the state, BluSea Exchange as well as the Macau International Brand Exchange will continue to focus on developing the digital economy to empower the real economy. Together they will explore new business models, facilitate the development of new economies, help build China’s influence in the international financial sector. Eventually, the Greater Bay Area will welcome a new chapter of the international digital economy with Hengqin as its center.
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
Jaadugar A Witch in Mongolia Set to Premiere with QUEEN BEE STAR Ending Theme, New PV and Visual
Pre-Broadcast PV and Full Main Visual Officially Unveiled – Premiere: Acts and Preview Cuts
Tokyo, Japan, 3rd Jul 2026 – CyberAgent, Inc. announced production updates for the television anime “Jaadugar: A Witch in Mongolia” ahead of its scheduled television premiere in Japan on July 4, 2026. The announcement includes the release of a new promotional video (PV), a new main visual, and confirmation that the ending theme song for the series will be “STAR”, performed by QUEEN BEE.

Prior to the upcoming broadcast, the pre-broadcast PV has been released! In addition, the ending theme song that will will be featured in each episode is set to be “STAR”, a new song by QUEEN BEE, a Japanese music group that has captured global attention.
The original work, A Witch’s Life in Mongol, serialized in Japan on AKITASHOTEN’s Souffle website and written by Tomato Soup, is a historical court drama set in the 13th-century Mongol Empire.
It depicts the story of Sitara, a young girl who strives to survive a harsh fate by using knowledge as her weapon. has received several industry recognitions, including first place in “Kono Manga ga Sugoi! 2023” (Women’s Category) and recognition in the Manga Taisho awards. Animation production will be handled by Science SARU.
Most recently, TV anime Jaadugar: A Witch in Mongolia was selected for the TV Film Production at the Annecy International Animation Film Festival 2026, and Manga A Witch’s Life in Mongol was selected the Grand Prize in the Comic Division at the 55th Japan Cartoonists Association Awards.
Pre-Broadcast PV & Full Main Visual Unveiled! Ending Theme Song Confirmed as “STAR” by QUEEN BEE, Featuring Special Comment from Author Tomato Soup!
The newly released promotional video introduces key scenes from the series and provides viewers with an early look at the animation produced by Science SARU. A new main visual has also been released in advance of the television premiere.
Furthermore, the full-scope version of the main visual marks its world premiere.. Depicting an endless blue sky, a winding river, and a traditional ger pitched against the vast Mongolian plains, this single artwork encapsulates the visual design and production work that Science SARU is renowned for. The expansive landscape hints at the sweeping scale of the upcoming story, where the determination of Sitara and Toregene will eventually escalate into a massive storm that shakes the entire Mongol Empire.
ENDING THEME BY QUEEN BEE
The ending theme song for the series has been confirmed as “STAR”, a brand-new track by QUEEN BEE.
The ending theme song has been confirmed as “STAR,” a newly produced song performed by QUEEN BEE for the series. The song will be used as the ending theme beginning with the television broadcast.

Above: QUEEN BEE
QUEEN BEE’s new single “STAR” is available from July 5, 2026.
Special Premiere Acts and Preview Cuts
Above: Preview Cuts 1
The year is 1213, in the eastern Iranian city of Tus. Sitara, a young girl who has lost her mother and been torn far from her homeland, is taken in by Fatima, a kind-hearted lady from a family of scholars. At first, Sitara detests studying and tries to escape, but Fatima’s son Muhammad, an aspiring scholar himself, teaches her the true importance of learning, telling her: “If you study and become wise, no matter what trouble befalls you, you’ll know the best way forward.”
Above: Preview Cuts 2
Sitara and the others spend their days peacefully enriching themselves with knowledge.
Yet their peaceful lives are suddenly shattered.
With the Mongol Empire on the rise, the army led by Tolui, the fourth prince, finally closes in on the land Sitara calls home—Plunged into the depths of despair as a captive of the Mongol army, Sitara is approached by Shira, a young boy working as an interpreter for the Mongols.
Above: Preview Cuts3
Original Story: Tomato Soup “A Witch’s Life in Mongol” (Souffle/AKITASHOTEN)
Opening Theme Song – “Stella” by SEKAI NO OWARI
Ending Theme Song – “STAR” by QUEEN BEE
Media Contact
Organization: CyberAgent, Inc.
Contact Person: CyberAgent, Inc. Press Contact
Website: https://caanime.cyberagent.co.jp/en/
Email: Send Email
Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo
City: Tokyo
Country:Japan
Release id:46721
The post Jaadugar A Witch in Mongolia Set to Premiere with QUEEN BEE STAR Ending Theme, New PV and Visual appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
The Story of the Boy Who Would One Day Be Known as Zeami The World Is Dancing Premieres June 29
Opening Movie Featuring Macaroni Empitsu’s “shusho” Revealed Alongside a Special Video Comment from the Band!Special Congratulatory Illustration by Slam Dunk & Vagabond Creator Takehiko Inoue Unveiled!
Tokyo, Japan, 3rd Jul 2026 – CyberAgent, Inc. is excited to unveil the opening movie for the anime The World Is Dancing (co-produced by CyberAgent and Shochiku), set to the opening theme song “shusho” by Macaroni Empitsu, ahead of the anime’s premiere today, July2.

Set to Macaroni Empitsu’s track “shusho,” the opening movie features a visual touch distinct from the main anime, vividly transitioning from stark black-and-white into vibrant colors. The sequence beautifully captures the series’ dynamic energy and ephemerality. Furthermore, the staff credits featured in the sequence, including the director’s name, were handwritten by Satoshi Nemoto, who also created the calligraphy for the series’ official title lettering.
Additionally, a special video message from Macaroni Empitsu has been released. To commemorate the premiere of Episode 1, a special congratulatory illustration has also arrived from legendary manga artist Takehiko Inoue (Slam Dunk, Vagabond), whom The World Is Dancing creator Kazuto Mihara previously worked under as an assistant.
In an era of constant conflict, this is a “dancing story” that follows a curious boy named Oniyasha (CV: Yumiri Hanamori). As he meets people, laughs, cries, and faces his own weaknesses, he shapes a new form of dance in an ever-changing world. It is a tale that might have unfolded when the boy who would one day create Noh—Zeami—was still known as Oniyasha, carrying his legacy across 600 years to the present.
The anime is produced by animation studio, Cypic. The series is directed by Toshimasa Kuroyanagi, known for his work on the TV anime The Great Passage, the animated film Love Me, Love Me Not, and both the TV and theatrical versions of the Backflip!! series.
The series recently won a Special Award at the Short Shorts Film Festival.
The anime The World Is Dancing is currently available to all HIDIVE subscribers throughout the U.S. and Canada as well as in key overseas markets including Australia and New Zealand.
Opening Movie Featuring Macaroni Empitsu “shusho” Unveiled!
Set to Macaroni Empitsu’s track “shusho,” the newly released opening movie features a visual touch distinct from the anime, vividly transitioning from a monochrome world into vibrant colors to beautifully capture the series’ dynamic energy and ephemerality. Additionally, the staff credits throughout the sequence, including the director’s name, were written by calligrapher Satoshi Nemoto, who also designed the series’ official title lettering.
YouTube URL: https://youtu.be/6f78rxIxzV0
Macaroni Empitsu is a four-piece rock band formed in 2012, consisting of Hattori (Vocal & Guitar), Kenya Takano (Bass & Chorus), Yoshiaki Tanabe (Guitar & Chorus), and Daiki Hasegawa (Keyboards & Chorus). They released their first nationally distributed mini-album Al Dente in 2015, followed by their 1st full album CHOSYOKU in 2017. They made their major debut with the 1st EP Ai o Shirazu ni Mahou wa Tsukaenai in 2020, and released their major 1st full album Happy End e no Kitai wa in 2022.
Last year, they celebrated their 10th anniversary with a highly successful two-day solo live concert at Yokohama Stadium. In 2026, they completed a hall tour across 19 cities (26 performances) nationwide, and they are set to embark on an arena tour across 7 cities (11 performances) starting in October.
A special video comment from Macaroni Empitsu can be watched on the anime’s official X!
Official X: @wid_anime(https://x.com/wid_anime)
Congratulatory Illustration by Takehiko Inoue (Slam Dunk, Vagabond) Unveiled!
To commemorate the broadcast and streaming of Episode 1, a special, newly drawn congratulatory illustration has arrived from legendary manga artist Takehiko Inoue, under whom The World Is Dancing creator Kazuto Mihara previously studied as an assistant. This exclusive piece showcases a fresh look at Oniyasha, captured beautifully in Inoue’s unmistakable, signature touch.
Profile: Takehiko Inoue
Manga artist. His masterpiece works include Slam Dunk, which has surpassed 140 million copies in circulation in Japan alone, as well as the irregularly serialized Real and Vagabond. He is the recipient of numerous prestigious awards, including the Minister of Education, Culture, Sports, Science and Technology’s Art Encouragement Prize.
The World Is Dancing Episode 1 Title & Advance Cuts

Opening Movie Cut
Act I: “Why do people dance?”
In 1374, amid the turmoil of the Northern and Southern Courts’ long running conflict, a boy named Oniyasha is born into a family of sarugaku theater performers.
Unable to find any existential meaning in dance, he spends his days in a kind of quiet gloom. Then, one day, he witnesses Shirabyoshi dancing in a barn—a dance he feels to be “good” for the first time in his life.
■ About The World Is Dancing
Streaming Information:
Streaming from June 29 and be available to all HIDIVE subscribers throughout the U.S. and Canada as well as in key overseas markets including Australia, and New Zealand. (Other platform details to be announced at a later date).
STORY
In 1374, amid the turmoil of the Northern and Southern Courts’ long running conflict, a boy named Oniyasha is born into a family of sarugaku theater performers. He spends his days in a kind of quiet gloom, haunted by a simple but persistent question: Why do people dance? Then, one day, he witnesses a dance that he feels to be “good”—and everything begins to change. This is the story of the beautiful young boy who would one day shape the art of Noh and be remembered as Zeami.
Follow “The World Is Dancing” on Social Media:
Official Website: https://sh-anime.shochiku.co.jp/worldisdancing-anime
Official X: https://x.com/wid_anime (@wid_anime)
Media Contact
Organization: CyberAgent, Inc.
Contact Person: CyberAgent, Inc. Press Contact
Website: https://caanime.cyberagent.co.jp/en/
Email: Send Email
Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo
City: Tokyo
Country:Japan
Release id:46774
The post The Story of the Boy Who Would One Day Be Known as Zeami The World Is Dancing Premieres June 29 appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
Appverse Tech Expands GramXIP as a Progression Intelligence Engine for EdTech, LMS, and Workforce Learning
United States, 3rd Jul 2026 — Appverse Tech announced the expansion of GramXIP, its progression intelligence engine designed to help EdTech, LMS, universities, and workforce learning platforms detect where learner progress is slowing before it becomes a retention, completion, performance, or renewal issue.
As education and workforce organizations invest more in AI and digital learning, one challenge remains clear: activity does not always equal progress. Learners may log in, complete lessons, or engage with content while still failing to advance in a measurable way.
GramXIP works beneath or alongside existing platforms to surface early signals of progression risk, hidden stagnation, skill slowdown, and cohort momentum loss without replacing the systems organizations already use.
“GramXIP is designed to make learning platforms stronger by showing where learners are truly progressing and where momentum is beginning to break down,” said Leimomi Lane, Founder and CEO of Appverse Tech.
“Organizations need earlier visibility into where learning outcomes are at risk,” said Letty Sanchez, COO of Appverse Tech. “GramXIP gives leaders a clearer way to see progression, support better decisions, and strengthen the value of the platforms they already use.”
For EdTech, LMS, university, and workforce learning organizations, GramXIP can support stronger outcome reporting, learner success, customer retention, renewal conversations, and workforce readiness.
Appverse Tech is offering paid Executive Briefs and contained Diagnostic Windows for organizations that want to evaluate progression risk, cohort slowdown, and outcome gaps inside one learner segment.
About Appverse Tech
Appverse Tech builds AI-driven engines and digital solutions that improve progression, performance, and measurable outcomes. Its flagship engine, GramXIP, is designed for organizations that need stronger visibility into learner progression, retention risk, and outcome intelligence.
Media Contact
Appverse Tech
Email: appverset@gmail.com
Website: appversetech.com
Media Contact
Organization: Appverse Tech LLC
Contact Person: Leimomi Lane CEO
Website: https://appversetech.com/
Email: Send Email
Country:United States
Release id:46772
The post Appverse Tech Expands GramXIP as a Progression Intelligence Engine for EdTech, LMS, and Workforce Learning appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
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