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How To Play The Underlying Protocol Of The Metaverse? Lets Take A Look Of WoW Solution

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The future has come, curtain of the Metaverse has opened

In 1992, Neal Stephenson put forward the concepts of “Metaverse” and “Avatar” in his science fiction novel “Snow Crash.” The plot of the book takes place in the future setting of a real human living in a virtual space with a virtual human through a VR device.

In 2003, the first phenomenal virtual world “Second Life” was launched. The explorers team said that it was not a game. “There were no conflicts to create and no artificially set goals”. People could socialize, shop, build and do business in it. People experience the parallel world on the Internet for the first time.

In 2021, Facebook announced an investment of US $50 million, based on AR and VR technologies, to develop the Metaverse: a digital world where multiple people can live at the same time.Zuckerberg announced that he wanted to build Facebook into a Metaverse company.

History may not repeat itself, but it does rhyme!

The dream of the Internet at the beginning of its birth seems to be moving towards reality. We may really become ready” player 1 “in Spielberg’s films.

Blockchain, the most important underlying technology of the meta universe

But can Facebook make a Metaverse? Many people disagree, because in addition to AR and VR, there is another area that can not be ignored – Blockchain. Facebook’s genes doomed it to be difficult for him to embark on the road of decentralization.

From the perspective of infrastructure, all transactions in virtual space-time need a technology to ensure the security of transactions and the reliability of account books.

From the perspective of governance, we need to ensure the fairness of the birth of the virtual world, and people no longer need a centralized virtual space-time controlled by authority

Under the framework of blockchain: we can have social platforms based on rules and algorithms, digital currency and economy platforms based on blockchain, and content platforms based on UGC.

Everything has its origin, so the underlying protocol of the metaverse is particularly important.Many of Blockchain projects are trying to contribute their own answers to this question.We will analyze one of the projects, the WoW Metaverse, what they are doing for it ?

Like all metaverse projects, WoW Metaverse first built its own story:

After experiencing many difficulties, elves and humans beat back the giant animal’s army by letting humans learn magic.The 51 magicians who defeated the giant animal army became archbishops, jointly formed the Hall of Elders and became the leader of the whole human elf alliance.The magicians who lead WoW open a new legend with their own wisdom, which is WoW Metaverse.

The Hall of Elders composed of archbishops is the highest authority in WoW World.In addition, there are 10200 chief priests, attached to the archbishop, who are powerful members of WoW World and maintain the daily stability of WoW.

All humans and elves in WoW are eager to try, strive for 51 archbishops and set up a team to gain the greatest influence for their team and lead tribal residents to create WoW Metaverse ecology.

Users can obtain Archbishop NFT through purchase on the official website. With Archbishop NFT and 100 magicians in the magic team, you can divide 50% of the mining tax every month.

Get the Priestly NFT through the official website. Each Priestly NFT can receive 1000 WOW as a bonus and divide 10% of the mineral tax every month.

Other ordinary users only need to hold 200 WOW tokens to become a WoW magician, and can participant the mining of the bounty pool.

These three constitute the strongest governance framework in WoW World.In order to balance the ecological competition, WoW also provides a variety of playing methods such as blind box, upgraded, Hunters for bonus, token destruction and so on.

Through the creation of authority structure and playing methods, and the circulation of NFT and governance token, the governance protocol of WoW World is slowly launched.

After careful study, we can see that the whole governance protocol has the following advantages:

—Low threshold

Users can mining without staking which its holding is mining, reduces the access threshold of Metaverse.

—High liquidity

By setting the minimum threshold, strengthen the transaction motivation and ensure the flow foundation.

—High fairness

There is no monopolize holder,balance will be automatic adjusting by whole net.

—High promotion

very positive promotion mechanism to make marketing efficient,here is no chance to get benefit without working,fair is platform’s principle

—High retention of users

value exchanging keep users stay the platform forever and build a very prosperous ecology

Whether WoW’s scheme can realize the above advantages remains to be verified in time, but it clarifies what characteristics a healthy and lasting Metaverse governance agreement should have in order to completely activate the door of the new world.

After the door is opened, the metaverse can not complete the closed loop until the real UGC is realized. These directions are also mentioned in WoW’s planning. AS the following three points

—NFT Platform

The full name of NFT is non fungible token, which is an important trading medium of metaverse. In addition to building a perfect NFT trading platform with famous artists and collections, metaverse will also actively explore and expand its influence in domain name, copyright, bill and other markets.

—Game BaaS platform( Blockchain as Service)

The Metaverse ecology will provide you with complete meta universe game scenes:

Users can choose games freely, participate in games fairly and even create games independently by themselves.

Mature games will be organically combined with blockchain. BaaS system helps more games break through the closed economic system and become a P2E game.

—WoW social platform

Anyone can create “avatars” in the metaverse. In the future, there will be friends on the platform of each metaverse, which can realize barrier free communication. Therefore, the research on compatibility (cross chain) development will play an important role.

William Ford Gibson, a famous science fiction novelist and writer who once wrote “Neuromancer”, once said:

The future is already here, it is just not evenly distributed

We don’t know how the Metaverse develops, but we may be able to ask the right questions from innovators such as WoW Metaverse.

Learn more about WoW Metaverse?

Follow WoW’s twiiter:https://twitter.com/MetaverseWow

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Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.

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Press Release

Tripze Launches Reliable and Affordable Local Taxi and Minicab Services Across London

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London, Greater London, United Kingdom, 4th Feb 2026 – Tripze, a new and innovative transportation provider, is proud to announce the launch of its professional local taxi and minicab services across London. Designed to offer safe, affordable, and convenient travel solutions, Tripze aims to transform the way Londoners commute within the city.

With a strong focus on customer satisfaction, Tripze provides 24/7 minicab and taxi services tailored to the needs of residents and visitors. Whether it’s daily commuting, airport transfers, business travel, or late-night rides, Tripze ensures a seamless and stress-free journey every time.

“Our mission is simple – to deliver dependable and high-quality local transportation at fair prices,” said a spokesperson for Tripze. “London is a fast-moving city, and people need a taxi service they can trust. Tripze has been built to meet that demand with professionalism, punctuality, and excellent customer care.”

Tripze offers a wide range of transport solutions, including:

  • Local minicab services across all London boroughs
  • Airport transfers to Heathrow, Gatwick, Stansted, Luton, and London City Airport
  • Corporate and business travel solutions
  • Pre-booked rides for events and special occasions
  • Clean, modern vehicles driven by licensed and experienced drivers

Customers can book rides easily via phone, online platform, or mobile app, making the process quick and hassle-free. Tripze also provides transparent pricing with no hidden charges, ensuring complete peace of mind for passengers.

Safety is at the core of Tripze’s operations. All drivers are fully licensed, background-checked, and trained to deliver professional service. Vehicles are regularly inspected and maintained to the highest standards to guarantee passenger comfort and security.

As part of its commitment to the local community, Tripze plans to expand its fleet and services in the coming months, creating new job opportunities and improving transport accessibility throughout London.

“We are excited to become a trusted name in London’s transport industry,” the spokesperson added. “Our goal is to build long-term relationships with customers by consistently delivering reliable and friendly service.”

For more information or to book a ride, visit www.tripze.co.uk or contact the Tripze customer support team.

Airport Transfer Services Provided By TripZe :

About Tripze

Tripze is a London-based taxi and minicab service provider dedicated to offering affordable, reliable, and professional transportation solutions. With a customer-first approach, Tripze delivers safe and convenient travel services across London, 24 hours a day.

Media Contact

Organization: Tripze Taxi and Cab

Contact Person: Ryan Cooper

Website: https://www.tripze.co.uk/

Email: Send Email

Address:Unit 5, 1000 North Circular Road, Staples Corner, London, United Kingdom, NW2 7JP

City: London

State: Greater London

Country:United Kingdom

Release id:41023

The post Tripze Launches Reliable and Affordable Local Taxi and Minicab Services Across London appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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Press Release

iBLOXX Secures USD 5.4 Million for Global Launch of StrayShot

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iBLOXX Studios DMCC has raised USD 5.4 million to finalize development and support the global launch of its mobile-first third-person shooter, StrayShot.Based in Dubai and part of the DMCC Gaming Centre and Dubai Program for Gaming 2033, the studio collaborates with partners like the Dubai Future Foundation and Xsolla. StrayShot features multiple modes (Battle Royale, Team Deathmatch, Extraction), is optimized for low-end devices, and is set in the fictional region of Sierra Verde. Currently in closed testing, the game will include blockchain-enabled asset ownership. The funding will fuel global marketing, live operations, ongoing updates, and future console versions.

Dubai, United Arab Emirates, 4th Feb 2026 — iBLOXX Studios DMCC, a Dubai-based game development studio, has raised over USD 5 million to finalise development and support the upcoming launch of its third-person shooter, StrayShot.

Headquartered in the DMCC Free Zone, iBLOXX Studios is a member of the DMCC Gaming Centre and participates in the Dubai Program for Gaming 2033 (DPG33). The studio works closely with ecosystem partners including the Dubai Future FoundationXsolla, and the Dubai Culture & Arts Authority, and previously participated in the Dubai Pavilion at Gamescom.

StrayShot is a mobile-first shooter designed to deliver high-quality gameplay while remaining accessible on low-end devices. The game features multiple modes, including Battle RoyaleTeam Deathmatch, and Extraction. Set in the fictional South American region of Sierra Verde, players take on the role of mercenaries competing against each other and the cartel led by El Fuego.

The title is currently in closed testing and will include blockchain-enabled features to support in-game asset ownership and trading.

The new funding will be used to support global marketing and distributionlive operations, ongoing game updates, and the preparation of console versions.

“The capital allows us to bring StrayShot to market with the level of quality and operational readiness we believe players expect,” said Domenik Maier, CEO of iBLOXX Studios.

More information is available at www.strayshot.game and www.ibloxx.com.

About iBLOXX Studios DMCC
iBLOXX Studios DMCC is a Dubai-based game development studio focused on creating multiplayer experiences for a global audience.

Media Contact

Organization: iBLOXX Studios DMCC

Contact Person: Maya Apostolovic

Website: https://www.ibloxx.com

Email:
press@ibloxx.com

Contact Number: +97145820238

Address:Office 2101, JLT-Jumeirah Bay X3

City: Dubai

Country:United Arab Emirates

Release id:41021

The post iBLOXX Secures USD 5.4 Million for Global Launch of StrayShot appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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Press Release

Design as a Long-Term Capability: How Geekvape and Geek Bar Drive Systematic Innovation in the Global Design Ecosystem

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China, 4th Feb 2026 – In 2025, Geekvape and Geek Bar achieved a major breakthrough on the global design stage, driven by years of deep investment in design capability and systematic innovation. Together, the two brands won a total of 14 internationally recognized design awards—with Geekvape receiving 10 awards and Geek Bar securing 4—spanning top-tier global design systems such as the German iF Design Award, Red Dot Award, as well as the MUSE Design Awards, International Design Awards (IDA), European Product Design Award, and the Paris Design Awards.

This was not a coincidental “harvest of awards,” but rather the result of long-term design methodologies, organizational capabilities, and systematic user research working in concert.

Multi-System Recognition in Design Awards” 

Multi-System Recognition as Proof of Design Leadership

Design awards have long served as an important external benchmark of brand design capability. Within the industry, most brands’ design honors tend to be concentrated within a single award system—such as the MUSE Awards or the German Red Dot Awards. Brands that achieve recognition simultaneously across multiple design evaluation systems in the United States, Europe, and France remain rare.

Among the award-winning products:

Geekvape Aegis legend 5 received the European Product Design Award – Honorable Mention, seamlessly combining a powerful exterior with professional-grade durability, setting a benchmark for high-end functional product design.

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Warning Statement:This product contains nicotine. Nicotine is an addictive chemical.

Geekvape Wenax M Starter Kit won both the 2025 Red Dot Design Award (Germany) and the European Product Design Award. Its modular design philosophy is deeply integrated with a battery compartment utilizing innovative bio-based materials, achieving a balance between modern aesthetics and material efficiency.

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Warning Statement:This product contains nicotine. Nicotine is an addictive chemical.

 

Geekvape Soul 2 earned the MUSE Design Award, using a minimalist yet tech-forward design language to express a refined aesthetic balance for modern electronic devices.

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Warning Statement:This product contains nicotine. Nicotine is an addictive chemical.

Wenax Q 2 was awarded the International Design Award (IDA) in the United States. Its design is based on clean lines enhanced by an elegant “smile curve,” showcasing refined design craftsmanship.

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Warning Statement:This product contains nicotine. Nicotine is an addictive chemical.

Geek Bar also delivered outstanding results:

Geek Bar spark received the Paris Design Awards Silver (PAR25), combining a compact form, refined appearance, and  responsive interactive design to offer both functionality and visual engagement—redefining the modern vaping experience.

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Warning Statement:This product contains nicotine. Nicotine is an addictive chemical.

Geek Bar Pulse X won the MUSE Design Award, leveraging a dynamic 3D curved display and structural innovation.

Warning Statement:This product contains nicotine. Nicotine is an addictive chemical.

Minimore E-cigarette received the iF Design Award Winner, focusing on the selection and application of eco-conscious  materials. It features a composite shell made from cork sourced from cork oak bark combined with resin, ensuring durability and structural integrity.

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Warning Statement:This product contains nicotine. Nicotine is an addictive chemical.

The Cube Modular E-cigarette also earned the iF Design Award Winner. Centered on “user-friendly” and “resource-conscious” principles, it adopts a magnetic assembly system to enable multifunctional expansion, delivering personalized user experiences while promoting sustainable development.

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Warning Statement:This product contains nicotine. Nicotine is an addictive chemical.

Recognition across multiple design systems signifies that these products are not merely visually appealing, but achieve a mature and stable balance among functionality, user experience, aesthetics, and manufacturability. This is the fundamental reason why Geekvape and Geek Bar continue to earn recognition from international design institutions.

Where Design Leadership Comes From:

High Investment, Early Integration, and User-Centered Design Systems

Within Geekvape and Geek Bar, design is not a downstream decoration added after product development—it is a core driving force embedded throughout the entire process. From the very first day of project initiation, design thinking is deeply involved, defining not only how a product looks, but how it should be experienced.

In the early stages of product planning, design teams invest substantial time and resources in refining creative direction and design language, continuously studying and benchmarking international design trends, and systematically deconstructing real user needs and usage scenarios.

This early-stage, high-investment approach ensures that products are thoroughly refined in terms of experience and aesthetics before entering engineering and mass production—rather than relying on late-stage “patch fixes.”

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Above: brainstorming sessions within the design team.

Inside the Design Department:

A Systematic, User-Experience–Centered Workflow

In practice, the work of the design department is not driven by isolated bursts of inspiration, but by a highly structured, end-to-end process centered on user experience.

1. Forward Collaboration: Extracting Real Needs from Market Noise

Design begins with systematic information input and goal alignment.

At the start of each project, the design team conducts desktop research to analyze industry trends, competitor strategies, and evolving user behaviors, establishing an initial design framework. At the same time, they proactively collaborate with product, marketing, and sales teams to integrate diverse perspectives on user needs and business objectives.

The team also regularly conducts on-site market observations and user interviews to capture authentic usage scenarios and latent pain points. For example, during the design of Geek Bar Pulse X, the team identified strong user demand for visible e-liquid and battery indicators, as well as differentiated flavor experiences. This insight led to the creation of the world’s first vaping device featuring a 3D curved display, inspired by a “cosmic aesthetics” visual motif. Through dynamic visual interaction and selectable flavor modes, device status and inhalation feedback are transformed into intuitive visual language—making each use perceptible and shareable.

2. Creative Exploration and Solution Validation: Finding Optimal Answers Within Constraints

Once design objectives, engineering conditions, and cost boundaries are clarified, the design enters a systematic creative exploration phase.

This stage typically begins with extensive sketching and mood board exploration to quickly define design language and overall character, followed by iterative cycles of “design–validation–optimization.”

Taking Legend 5 as an example, its ID design went through three major iterations before finalization:

Version 1 established the modern rugged design direction, innovative screen interaction, and fundamental form through more than ten sketches and five rounds of modeling.

Version 2, refined through three additional modeling rounds, optimized component proportions and cross-sections for improved grip, refined top and bottom structures, and introduced metal inlays as visual highlights.

Version 3 focused on detailed elements such as the silicone plug, ALOCK switch, and bottom push button, ensuring overall coherence, layering, and refinement.

For CMF design, the team reviewed the evolutionary strengths and weaknesses of the Legend series and drew inspiration from cross-industry icons such as the iconic rugged automotive designs. Anchored in the brand’s positioning, they defined a design strategy centered on “Born Legendary, Pioneer Exploration, Limitless Rise.” Through multiple rounds of directional exploration, prototyping, and process testing, the final solution incorporated tri-material leather panels, multi-layer laser-engraved aluminum alloy, ALOCK mechanisms, and CNC pyramid textures—creating a rugged device with both depth and sophistication.

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Above: design sketches for Legend 5.

Rapid validation is achieved through 3D-printed prototypes within 48 hours to test ergonomics, proportions, and functionality. Once a direction is confirmed, high-fidelity appearance prototypes are produced to precisely evaluate volume, lines, light, shadow, and materials—providing a solid foundation for engineering and supply chain alignment.

Above: comparisons and iterations of 3D-printed prototypes.

3. Backward Collaboration: Bringing Design to Life with R&D and Manufacturing

Once a design direction is finalized, the focus shifts to deep collaboration with R&D, structural engineering, and the supply chain.

Design teams provide clear CMF standards and physical color samples, working closely with suppliers to finalize samples. For instance, achieving the ideal transition between matte leather and polished metal on Wenax Q 2 required more than ten rounds of sampling. For complex surfaces or special structures, the team repeatedly validates mold feasibility and mass-production readiness with engineers, adjusting details down to 0.1 mm to strike the optimal balance between aesthetics, experience, and efficiency.

By integrating the technological sheen of pearlescent films, the warmth of leather, and the precision of metal edging, a clear material hierarchy is established: film for visual impact, leather for tactile comfort, and metal for stability—creating a restrained yet premium overall aesthetic.

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Above: Wenax Q 2 sampling visuals.

4. Product Launch Is Not the End, but the Start of the Next Design Cycle

A complete user feedback loop has been established. After each product launch, design teams systematically collect real-world feedback through sales channels, social media, and user communities. These first-hand insights not only drive rapid optimization of current products, but also serve as core inputs for next-generation innovation—exemplified by the evolution from Legend 3 to Legend 5.

After Legend 3 entered real-world use, user interviews, after-sales data, and cross-team reviews revealed opportunities for further refinement. While widely praised for durability and bold design, some users expressed needs for more intuitive physical controls when outdoors or wearing gloves, improved grip stability and hand comfort during prolonged use, and enhanced readability and visual hierarchy in bright or complex environments.

Rather than treating these as isolated issues, the design team re-evaluated ergonomics, structure, and interaction holistically. In Legend 5, these insights were systematically translated into concrete improvements: subtle refinements to grip curves and structural transitions balanced hand pressure; button placement and tactile feedback were recalibrated for reliable operation across environments; and interface contrast and hierarchy were enhanced while maintaining a professional, restrained visual language. Crucially, these upgrades were validated through multiple rounds of prototyping and real-use testing, ensuring that existing users could intuitively feel the improvements with minimal learning cost.

The evolution from Legend 3 to Legend 5 embodies Geekvape’s consistent design philosophy:listen to users, analyze systematically, and optimize cautiously—changing only what truly enhances the experience. This feedback-driven, long-term approach allows products to grow alongside users, rather than being replaced through superficial iteration.

Design as Long-Termism

The multiple international design awards received in 2025 represent a milestone rather than a finish line. For Geekvape and Geek Bar, design is not a short-term competitive tactic, but a long-term capability requiring sustained investment and continuous validation. Looking ahead, both brands will continue to place user experience at the core, exploring within the global design context and driving the ongoing evolution of product innovation and industry aesthetics.

IMPORTANT NOTICE:

1. Age Restriction: This content is intended solely for adult consumers of legal smoking/vaping age in their respective jurisdictions (21+ in the USA, 18+ in the UK/EU/International).

2. Health Warning: This product contains nicotine. Nicotine is an addictive chemical.

3. Not for Medical Use: The products mentioned are not smoking cessation devices and have not been evaluated by the Food and Drug Administration (FDA) or any other regulatory authority for the treatment or prevention of any disease.

4. Regulatory Compliance: Product availability and specifications may vary by region to comply with local laws (e.g., TPD in Europe, PMTA in the USA). Please refer to the specific packaging and user manual for regional compliance information.

 

Media Contact

Organization: Geekvape

Contact Person: Hillary Jiang

Website: http://www.geekvape.com/

Email: Send Email

Country:China

Release id:41005

The post Design as a Long-Term Capability: How Geekvape and Geek Bar Drive Systematic Innovation in the Global Design Ecosystem appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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About Author

Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.

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