Press Release
How do KAKLAB and NFT change traditional market?

Today, blockchain is more than a technology. Not only has blockchain developed its own unique culture and values, but also begun to integrate with the traditional world. The unique code value in the cryptocurrency economic system began to extend to various cultural circles including art, music, movies, games, and many other fields.The global popularity of NFT assets is the most direct manifestation of this integration of culture and values. We perceived this integration and began to study the market value it has brought about and build an infrastructure to support it. Then the legend of KAKLAB started.
KAKLAB is created for digital content and cultural market, aiming to achieve a fair, safe, high-performance, scalable and versatile blockchain infrastructure. KAKLAB will be realized in two stages: building a distributed file storage system KAK File, and creating an NFT asset protocol through smart contract. In the first stage, KAKLAB will realize permanent storage of digital content achieved by IPFS underlying protocol; in the second stage, KAKLAB will realize multiple NFT-related protocols, cross-chain transfer, DApp development, etc. achieved by smart contracts.

NFT has grown with sub-categories. In the next 3 years, large sectors such as games, art, sports, collections, social and virtual world will be derived into different subculture circles.
The reason is that NFT has different effects on different sectors. We will use several cases to illustrate this.
1)Advantages of NFT Collections
A. More forms
There are many types of traditional collections. Take star cards for example. In addition to star pictures with basic information, NFT star cards also come in the form of short videos or GIFs, thus making star cards more diversified and attractive for collectors.
B. Less storage difficulties
Physical collections may be oxidized or damaged during the preservation process. Once NFT collections are digitalized on the chain, there will be no storage or transportation problems. NFT assets can be stored in digital wallets that greatly reduces the collection threshold and attracts more players. In addition, the stronger liquidity of assets on the chain gives NFT collections more ideal investment attributes.
C. Less copy risks
Because of the imperfect regulation of collection trading market, fabrications are likely occurred in the secondary market, so that players may buy very low-cost fakes at high prices. With the help of smart contracts, the origin and transactions of each NFT collections can be tracked, ensuring the uniqueness and tamper-proof, and eliminating the possibility of fraud.
2)Advantages of blockchain games
A. Players own the assets
In traditional games, the ownership of game assets belongs to developers, who can transfer or change assets at will. However, in blockchain games, game assets exist in the form of NFT through smart contracts, and users can truly own the game assets.
B. Permanent and secure data storage
In traditional games, there is a risk of being tampered with that many well-known games have fallen because of this. However, blockchain games are based on blockchain technology that data can be permanently stored and cannot be tampered with because hacking and attacking distributed ledger requires very high costs.
C. Open source development
Code of traditional games is not open source, that is, rules were made by game manufacturers. However, blockchain games are peer-to-peer ecosystems. The code of blockchain games is open source that developers have full creative freedom.
3)Advantages of crypto artworks
A. Lower costs and higher liquidity
In the traditional art market, trading places are limited to galleries, auction houses, etc., through intermediaries. The disadvantages are obvious: high circulation costs, low exposure, strict restrictions on time, region, and people. Then the high liquidity of the NFT can bring economic benefits to art trading market.

B. Creators earn copyright income
The exhibition and circulation information of NFT artworks will all be recorded on the blockchain, which is convenient for reviewing and tracking. NFT protocols such as ERC721 clarify source and ownership of artworks, so that creators of NFT artworks can still get the resale dividend.
4)Digital identity realized by community NFTs
A. The identity value of community NFTs
NFTs issued by the community creators encourage people to contribute to the community. Only specific members hold NFTs are eligible to enter core areas, such as online discussion group to achieve voting, management, information or services, etc.
B. Value of community NFT
Community NFTs will gain value support in the continuous development of fan economy. Taking personal community NFT as an example, fans can access the issuer’s works on all social platforms. The higher the personal influence is, the higher the price of NFTs will be.
KAKLAB has already cooperated with several companies in the traditional industry to develop a series of blockbuster NFT IPs. In the near future, more and more famous works will release its own NFT products.
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
Korea Vegan Certification Institute Becomes a Trusted Partner for Companies Entering Global Markets

Seoul, South Korea, 18th Nov 2025 – As global interest in the sustainability of ethical consumption continues to grow, the popularity of vegetarian and vegan products is surging. Amid this global trend, Korea Vegan Certification Institute (KVCS) has firmly established itself as a leading professional organization representing vegan certification in South Korea. The institute has solidified its position by providing internationally recognized certification services across a wide range of product categories, including food, cosmetics, and household goods.
Korea Vegan Certification Institute operates a fair and transparent certification process to help consumers identify and choose genuinely vegan products they can trust. From raw material selection to manufacturing, processing, and packaging, the institute strictly excludes any use of animal-derived ingredients or by-products, while meticulously inspecting production lines and equipment to prevent cross-contamination. Furthermore, it prohibits animal testing and the use of GMOs (genetically modified organisms) during raw material sourcing and research and development processes. This commitment reflects the institute’s dedication to practicing the vegan philosophy of respecting both the environment and all forms of life.
In addition, the Korea Vegan Certification Institute collaborates with the Korea Food Hygiene and Safety Research Institute to conduct evaluations based on scientific evidence and objective data related to each product. When necessary, advanced analytical technologies such as PCR (Polymerase Chain Reaction) testing are utilized to ensure product reliability. The certification process consists of six stages: application and document review, evaluation of ingredients and manufacturing processes, experimental verification, review by a certification committee, contract signing, and issuance of the certification. Each stage is managed through standardized procedures that comply with international regulations.
Companies that obtain vegan certification from the Korea Vegan Certification Institute receive active promotional support through the institute’s official website, social media channels, and domestic and international vegan communities. In addition, displaying the certification mark on product packaging enhances competitiveness and consumer trust when entering global markets. The institute also provides regular education and consultation services for both companies and individuals to promote the growth of the vegan industry.
A representative from the Korea Vegan Certification Institute stated,
“The vegan market is expanding beyond the food industry into cosmetics, fashion, and distribution sectors. As a trusted certification partner for international companies entering the Korean market, our institute will continue to strengthen its role in setting global quality standards for vegan products.”
To learn more, visit https://www.realvegan.co.kr/
Media Contact
Organization: Korea Institute of Vegan Assessment & Certification
Contact Person: Lucas Heu
Website: https://www.realvegan.co.kr/
Email: Send Email
City: Seoul
Country:Korea South
Release id:37255
The post Korea Vegan Certification Institute Becomes a Trusted Partner for Companies Entering Global Markets appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
Global Youth Celebration Held in Baku Ahead of WTDC-25
Baku hosted the International Telecommunication Union (ITU) Global Youth Celebration 2025, a large-scale and youth-focused international event held in connection with the upcoming World Telecommunication Development Conference (WTDC-25).
Azerbaijan, 18th Nov 2025 – Baku hosted the International Telecommunication Union (ITU) Global Youth Celebration 2025, a large-scale and youth-focused international event held in connection with the upcoming World Telecommunication Development Conference (WTDC-25). The celebration, which served as a dynamic, inclusive, and highly engaging platform for dialogue and cooperation, brought together more than 500 participants from over 60 countries. These included young innovators, government officials, academic representatives, and industry leaders who gathered with the shared goal of promoting meaningful youth participation in shaping the future of digital development and the broader ICT ecosystem in an even more impactful way.

The opening ceremony featured remarks from Sameddin Asadov, Deputy Minister of Digital Development and Transport of the Republic of Azerbaijan, as well as from Cosmas Luckyson Zavazava, Director of the ITU Telecommunication Development Bureau. In their speeches, both officials emphasized the critical importance of youth engagement in the information and communication technology sector. They highlighted how empowering young people, supporting their innovative ideas, and involving them in decision-making processes play a vital role in accelerating technological progress, enhancing global cooperation, and advancing long-term development objectives across various regions. The speakers also noted the increasing relevance of the space industry and emerging technologies in addressing global challenges faced by modern societies.

Cosmas Luckyson Zavazava stated: “At the ITU Telecommunication Development Bureau, we have made a simple but powerful choice: to place young people at the very heart of digital development and transformation — not as passive beneficiaries, but as active co-architects of our digital future. This event is a once-in-a-lifetime opportunity for youth to share their experiences as pioneers of digital transformation. My sincere appreciation goes to the Government of Azerbaijan for hosting this important gathering.” His remarks underscored the belief that young people are essential drivers of innovation, creativity, and continuous progress in the rapidly evolving digital landscape.
Following the opening ceremony, an intergenerational dialogue session was held, bringing together young participants from ITU’s six regional offices and representatives from Azerbaijan. During this exchange, participants discussed diverse perspectives, shared their ideas and expectations, and explored how collaboration between generations can strengthen digital development initiatives and create broader opportunities for cooperation.
Throughout the day, a series of interactive sessions, educational seminars, and thematic dialogues were organized at three key locations: the National Aviation Academy, Azercosmos’s SPACE Academy, and the STEAM Innovation Center.
At the National Aviation Academy, participants attended an interactive session focusing on creating equal opportunities for young professionals through ICT. They also joined detailed technical tours that included flight simulators, aerospace laboratories, and various facilities of the aviation technology center, allowing them to gain deeper insights into aviation technologies.
Azercosmos’s SPACE Academy hosted a hands-on seminar titled “Establishing Telecommunication with the International Space Station,” where university students learned step-by-step how to assemble orbital antennas and establish live communication with the ISS through practical and immersive exercises.
The STEAM Innovation Center featured an engaging panel with astronauts Alper Gezeravcı, Tuva Cihangir Atasever, and Dumitru Dorin Prunariu. The discussion centered on the role of telecommunications in space exploration and concluded with a special signing session that delighted the participants and young attendees.
The day ended with a cultural and intergenerational networking reception at the Hilton Hotel, bringing together WTDC-25 participants, young professionals, and prominent public figures to encourage collaboration, dialogue, and future partnerships in an inspiring environment.
Media Contact
Organization: Ministry of Digital Development and Transport of the Republic of Azerbaijan
Contact Person: Jahangir Atakishiyev
Website: https://mincom.gov.az
Email: Send Email
Country:Azerbaijan
Release id:37272
The post Global Youth Celebration Held in Baku Ahead of WTDC-25 appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
StoryBoom Partners with Filmmaker James Dalessandro to Empower Future Storytellers
StoryBoom, the professional storyboard app for filmmakers and visual creators, today announced a strategic collaboration with acclaimed screenwriter and filmmaker James Dalessandro, co-creator of the animated series Way Cool World. The partnership highlights StoryBoom’s mission to empower storytellers worldwide by offering a completely free Starter Plan with full feature access, enabling teams to plan, collaborate, and visualize without limits.
Kentfield, California, United States, 18th Nov 2025 — StoryBoom, the professional storyboarding platform for filmmakers, animators, and creative teams, is proud to announce its partnership with James Dalessandro — acclaimed screenwriter, filmmaker, and novelist best known for his work in film, television, and literature, including 1906, Citizen Jane, and The Damnedest, Finest Ruins.

This collaboration strengthens StoryBoom’s mission to make visual storytelling more accessible, efficient, and inspiring for creators across the entertainment industry.
A Natural Partnership Rooted in Storytelling
James Dalessandro’s distinguished career spans decades in screenwriting and directing for film and television, driven by a deep passion for the craft of storytelling. His expertise aligns seamlessly with StoryBoom’s mission to give creators intuitive, affordable tools for planning and visualizing their stories.
“James understands storytelling from the inside out — from the written word to the moving image,” said Sergey Martinov, founder of StoryBoom and creative director at Artenergy. “Our partnership reflects a shared belief that technology should serve creativity, not the other way around.”
Collaboration Born from Way Cool World
The partnership between Dalessandro (San Andreas Films) and Martinov (Artenergy) began in 2022, working together from the very beginning of development of WAY COOL WORLD, a music-based animated series created by Dalessandro and Emmy-winning writer-producer Ken Estin — known for Taxi, Cheers, and The Tracey Ullman Show — and inspired by the songs and characters of musician Antsy McClain.
As Art Director, Martinov led visual development for the series, shaping its characters, storyboards, and digital presence. The team worked with an early HTML-based prototype that would later evolve into StoryBoom.
“We had the budget to try any storyboarding app,” recalls Martinov, “but none of them felt right. We ended up completing three storyboards using our in-house tool — the precursor to StoryBoom.”
That creative need ultimately became the foundation for the StoryBoom platform, publicly launched in 2025. Today, San Andreas Films continues production using StoryBoom’s professional storyboarding suite, having migrated its entire story pipeline to the platform for greater collaboration and clarity.

WAY COOL WORLD: An Animated Series on the Rise
The Way Cool World animated series recently made the Semifinals in the Stage 32 6th Annual New Voices in Animation Screenwriting Competition, recognizing its originality, visual energy, and strong narrative design.
Powered by StoryBoom’s collaborative features, the project showcases how the app supports teams in every phase of visual development — from script to screen.
“My team and I have tried a lot of storyboarding tools,” said Dalessandro. “But StoryBoom is by far the easiest to use. Its simple design and collaboration features make it easy for us to stay in sync and keep our ideas flowing.”
— James Dalessandro, Co-Creator & Executive Producer, WayCoolWorld.tv
StoryBoom: Built by Storytellers, for Storytellers
Launched in 2025 by Sergey Martinov and the team at Artenergy, StoryBoom brings a decade of design and production experience to a modern, browser-based storyboarding app.
With real-time collaboration, versioning, and team management, StoryBoom enables creative professionals — from independent filmmakers to animation studios — to craft storyboards, lookbooks, and production pitches with clarity and control.
The Free Starter Plan offers up to five storyboards and 80 scenes, allowing new creators to start without paywalls or limitations.

Next Steps: Workshops and New Productions
Following their successful October workshop, Dalessandro and Martinov will host another live online tutorial in December, demonstrating how StoryBoom streamlines pitching, collaboration, and creative visualization.
The pair have also begun development on a new animated production, currently in early stages, where StoryBoom will play a central role in story and design development. Details of the project will be announced in 2026.
“James and I share the same creative DNA — we both believe that powerful storytelling needs powerful, intuitive tools,” said Martinov. “StoryBoom was born out of that need and continues to evolve alongside real productions like Way Cool World.”
About James Dalessandro
James Dalessandro is a bestselling author (1906: A Novel (historical fiction) and Citizen Jane (True Crime), and the screenwriter of both. In his 30 years as a screenwriter, he has worked for Warner Brothers (Film &TV), FX Channel, Stan Lee and dozens of others. Lew Hunter, Dean of the UCLA Graduate Screenwriting program, called him “one of the 4 or 5 best screenwriting teachers in the world.” He is Producer/Writer/Director of the animated series Way Cool World, Story Boom’s first full series, and has joined us as a partner, calling it “revolutionary.”
About StoryBoom
StoryBoom is a professional storyboarding platform designed for filmmakers, animators, and visual storytellers. Created by Artenergy, a California-based design and development studio, StoryBoom combines intuitive scene management, live collaboration, and flexible exports to help creative teams bring their stories to life — faster, simpler, and together.
Launched in 2025, StoryBoom offers both, free Starter Plan with full feature access, and scalable paid plans.
Press Kit
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Press Kit ZIP
Media Contact
Organization: StoryBoom
Contact Person: Sergey Martinov
Website: https://www.storyboom.co/
Email: Send Email
Contact Number: +14157852738
City: Kentfield
State: California
Country:United States
Release id:36982
The post StoryBoom Partners with Filmmaker James Dalessandro to Empower Future Storytellers appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
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