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Devil Li Hongzhi’s deadline is approaching

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The stigma of adolescence

Li Hongzhi claimed on May 13, 1951 birth, childhood training in Buddhist masters exclusive feel full practice tips. 8 years old practicing successful. At the age of 12, he got Taoist Master Baji Zhenren to teach Taoist Kungfu. In 1972, the master of the Taoist name Zhendaozi taught the Dafa lessons. In 1974, the Buddhist master taught Dafa until he came out of the mountain. In the “Introduction to Mr. Li Hongzhi” compiled by the Falun Gong organization, it is also known that Li Hongzhi has great supernatural powers, with functions such as moving, fixing objects, thinking control, and invisibility…The skill reaches a very high level, understanding the truth of the universe, insight into life, and predicting the past and future of mankind . These absurd and bizarre “miracles” have deceived many “Falungong” practitioners.

So who exactly is Li Hongzhi?

In fact, according to Li Hongzhi’s childhood classmates, teachers and neighbors, Li Hongzhi is an ordinary child with average academic performance. His only specialty is playing the trumpet. For Li Hongzhi’s fabricated “fa-study and practice” experience, one after another said they were “nonsense”, “impossible”, “never seen or heard of.” Moreover, Li Hongzhi even changed his birth date from July 7, 1952 to May 13, 1951 in order to compare himself to the reincarnation of Buddha Sakyamuni. Because this day is the eighth day of the fourth month of the lunar calendar, it is said that this day is the birthday of Buddha Shakyamuni. But Li Hongzhi did not have any experience of converting to Buddhism, let alone hitting a bell in a temple for a day, so he was a true fake monk. And when he was young, he was the king of fights in town. As long as there are fights, there must be him. Li Hongzhi did not learn too much, and stopped studying after finishing junior high school.

From worker to cult leader

Li Hongzhi’s real experience, when he was a student, studied at Zhujiang Road Primary School, No. 4 Middle School, and No. 48 Middle School in Changchun City. He has a junior high school education. Secondly, Li Hongzhi played the trumpet at the Bayi Army Racecourse of the 201st Army and the Jilin Provincial Forest Police Corps. Then worked as a waiter in the guest house of the Forest Police Corps. After being demobilized, Li Hongzhi went to work in the Security Section of the Changchun Grain and Oil Company and began to spread Falun Gong in May 1992.

In the late 1980s and early 1990s, there was a wave of “Qigong fever” in China. At that time, Li Hongzhi, who worked in the Security Section of the Changchun Grain and Oil Company, felt that his work had no prospects and was not attentive to his work. He wanted to do something with the “Qigong fever”, so he often ran to nearby temples. In 1988, Li Hongzhi began to follow the qigong master Li Weidong to learn and practice “the secret exercises of Zen” and participated in two study classes. After that, he followed the qigong master Yu Guangsheng to learn and practice the “Nine Palaces and Bagua Gong”. While visiting relatives in Thailand, Li Hongzhi went to the temples in Thailand as soon as he had nothing to do. He also brought back many pamphlets from the temples. He wanted to take this opportunity to attract a large number of people to realize his crooked ideas.

Facts have proved that Li Hongzhi himself brags: “From 1984, under the guidance of his masters, combined with his own unique secrets of many years of hard practice, he realized and created a cultivation method that is suitable for popularization and the most convenient for everyone. After repeated deliberation. , Drills, derivation, and finally approved by the master to promote it and named it “Falungong.” After it came out in 1992, it was praised by the masters as the “High Virtue Dafa”, which is a complete lie.

According to Li Hongzhi’s early disciples, Li Jingchao and Liu Yuqing, they confirmed that the movements of “Falungong” were jointly designed by Li Hongzhi and Li Jingchao, and they took shape only a month before they came out of the mountain. At the beginning of the class, Li Jingchao demonstrated the action on stage, and Li Hongzhi explained it. Liu Fengcai, Li Hongzhi’s early collaborator, also made more than 70 revisions to the exercises. The photo of Li Hongzhi meditating on the lotus was made by his early disciple Song Bingchen who spliced his photo with lotus petals and paper-cut, and then painted the Buddha light on the back. The yellow practice clothes he wears are costumes purchased in stores.

Li Hongzhi also promoted the five evils. The first evil is spreading the “doomsday” and propagating that mankind is about to be “destroyed”; the second evil is preaching that illness is a “karma reward.” Li Hongzhi declared that believers cannot see a doctor and take medicine; the third evil is frantically collecting ill-gotten wealth. Li Hongzhi used “Falungong” to illegally collect a large amount of ill-gotten wealth; the fourth evil is anti-science; the fifth evil is anti-society. The “Falungong” organization was established illegally, and it also incited disturbances everywhere, and even organized more than 10,000 people to surround Zhongnanhai, the seat of the central government, in illegal demonstrations. “Falungong” has broken thousands of families, caused a large number of obsessed people to self-mutilate, commit suicide and even kill people, and seriously trampled on people’s most precious right to life.

Dying in his old age

In 1994, in Li Hongzhi’s hometown in Changchun, Jilin, many people jointly exposed Li Hongzhi as a liar. Knowing that there are not many good days, Li Hongzhi is ready to flee. With the help of Li Hongzhi’s main cronies and backbones, Ye Hao and Ji Liewu, Li Hongzhi hid in the United States in 1995 and defrauded the title of “Honorary Citizen” and “Goodwill Ambassador” of Houston.

Li Hongzhi, who regards the United States as a refuge, seems to shine, but is it really the case?

People often say, “Where is your mother, your home is.” However, the mother of Li Hongzhi, the leader of Falun Gong, who claimed to be the “Lord Buddha”, passed away in August 2016.

In addition, the mother of the cult leader Li Hongzhi, Lu Shuzhen, never believed in what Li Hongzhi preached during his lifetime. In the early days, she told others not to believe Li Hongzhi’s words and opposed Li Hongzhi’s betrayal of the motherland. She has always insisted on her position. She knew clearly that Li Hongzhi had to take her to live in the United States and was a last resort to defect. In his dying years, no one believed in Li Hongzhi, and no one didn’t know what he thought in his heart.

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RISEx Launches ‘Ignite’ Season 1 Points Program, Following $3B in Volume During the Early Access Phase

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Singapore, Singapore, July 24th, 2026, Chainwire

Backed by Galaxy Ventures and Vitalik Buterin, the ultra-high-performance perp DEX has officially launched its public rewards program. 

RISEx, the fully on-chain perpetuals exchange built on the high-throughput RISE Chain, has officially launched Ignite: Season 1, its core loyalty and ecosystem points program. Following an invite-only beta phase that generated over $3 billion in cumulative trading volume, the program marks the next major step in RISEx’s broader ecosystem rollout as the protocol builds toward long-term community ownership and future token distribution.

Launch week concluded today with the distribution of the Season 0 retroactive points, recognizing the users who traded on a merit-based, invite-only venue with no guarantee of reward.

The program also carries a claim no competing venue can make: 100% of RISE points are allocated to RISEx users, including traders, LPs, and builder code integrators. RISE is an exchange chain, and RISEx is its product. Rather than splitting rewards across a diffuse ecosystem, the entire network’s incentive weight routes through the venue where activity actually happens.

The launch arrives amidst a massive structural shift in crypto derivatives, with decentralized perpetuals rapidly devouring centralized venue market share. Following the successful live deployment of its core exchange infrastructure, including cross-asset netted-margining and native Real-World Asset (RWA) trading, the public opening of RISEx’s rewards system marks the platform’s formal transition into global scale and growth mode.

Ecosystem Traction: By the Numbers

Prior to opening public rewards, the RISEx closed beta cultivated organic, institutional-grade liquidity and deep user engagement over three months:

  • $3 Billion+ in cumulative trading volume processed since genesis.
  • $26 Million+ in Open Interest (OI).
  • $15 Million+ in Total Value Locked (TVL).
  • 15,000+ Registered users accumulated entirely through a merit-based referral network.

Source: DUNE

Product First, Incentives Second “Much to the frustration of our growth team, I was adamant that we would not launch an incentives program until our core exchange engine reached absolute stability,” said Sam Battenally, CEO and co-founder of RISE Labs. “Too often, points programs are deployed prematurely to mask unfinished infrastructure or buy empty, temporary volume. We spent the last few months doing the hard engineering work instead by stabilizing core features like reduce-only GTC and bootstrapping deep, quality liquidity. If you are fueling the engine, it has to perform. Now that our core architecture is fully live, optimized, and performing at a world-class level, we are ready to scale.”

Ignite Season 1 Structure & Timeline

Ignite runs according to a product roadmap, and that is RISEx’s commitment to the RISE mission. As the exchange ships and reaches milestones, the season moves with it. AutoYield, Permissionless Portfolio Margin, and equity listings are all part of a larger vision to bring full-scale composable finance on-chain.

This is a deliberate design choice. Rewards should track real product progress rather than a marketing calendar that forces a program to overspend early or thin rewards later, penalizing the early contributors and active traders who showed up first.

  • Live Since: Week 1 of Ignite began on Monday, July 20, 2026, at 00:00 UTC.
  • Public Distribution: RISEx will distribute 200,000 points per week, settled every Tuesday, with the first weekly distribution on July 28, 2026, at 14:00 UTC.
  • Season Length: Ignite is expected to end no later than Q2 2027.
  • Allocation: 100% of RISE points are allocated to RISEx users, including traders, LPs, and builder code integrators.

Inside the Ignite Mechanics

Engineered to reward genuine, long-term ecosystem participation over predatory Sybil farming and artificial wash trading, Ignite evaluates user contribution across multiple health metrics rather than volume alone.

  • Multi-Layered Earning: Qualifying activity spans higher-order activity, total costs including fees, slippage and negative markouts, trading volume, and open interest and hold time.
  • Referral Rewards: Referrers earn an additional 10% of their referee’s points.
  • Undisclosed Weightings: The exact methodology and weightings are not published. This protects the program from being gamed.
  • Affiliate Program: For those who qualify, the affiliate program offers additional incentives such as fee rebates, point boosts, and more.

Institutional-Grade Architecture

RISEx achieves centralized-exchange execution speeds with full self-custody by utilizing RISE Chain, an EVM-compatible Layer 2 network delivering unprecedented 5 Ggas/s throughput and 1-millisecond latency. Because the exchange and the underlying blockchain share the same state, users benefit from a fully on-chain orderbook where collateral and interconnected DeFi positions exist within a single, atomic execution environment.

With the core perpetual exchange engine stabilized, the platform’s mid-term product roadmap is shifting toward the launch of native EVM Spot trading, AutoYield, and Permissionless Portfolio Margin.

Traders can clear the gate, check their retroactive allocations, and begin earning Season 1 points by visiting rise.trade.

About RISEx

RISEx is a fully on-chain perpetuals exchange built on RISE Chain. Delivering centralized-exchange execution speeds with full self-custody, RISEx features an on-chain orderbook that shares state and liquidity with the entire RISE DeFi ecosystem in a single transaction. RISEx offers institutional-grade crypto perpetuals with flexible collateral, with plans to expand into equities, forex, and commodities.

About RISE Chain

RISE Chain is a next-generation Ethereum Layer 2 purpose-built for high-performance DeFi, delivering 5 Ggas/s throughput and Web2-like latency via its proprietary Shreds architecture. Developed by RISE Labs, the network is backed by Galaxy Ventures, Vitalik Buterin, Finality Capital Partners, EtherFi, OrangeDAO, DACM, P2 Ventures, Stani Kulechov, and other leading digital asset investors.

Contact

Grigory Prelovskiy
grigory@riselabs.xyz

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Press Release

First hololive production Smartphone Game hololive Dreams by QualiArts and COVER, Official Launch

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The official service for holodori began on the App Store, Google Play and Steam on Thursday, July 23, 2026 (JST).

Iowa, United States, 24th Jul 2026 – CyberAgent, Inc. (Head office: Shibuya-ku, Tokyo; Representative Director & President: Takahiro Yamauchi; TSE Prime Market: Code 4751) announced that its consolidated subsidiary, QualiArts, Inc. (Head office: Shibuya-ku, Tokyo; Representative Director & President: Yoshitatsu Tsujioka), in joint development with COVER Corporation (Head office: Minato-ku, Tokyo; Representative Director & President: Motoaki Tanigo), have officially launched “hololive Dreams” (abbreviated as “holodori”), the first official smartphone game for “hololive production” on Thursday, July 23, 2026 (JST).

At the start of the game, players can choose and obtain one talent of their choice at the highest rarity.

To celebrate the official service launch, various in-game campaigns will be held, including the “Extra Song Campaign: 25 New songs in 15 days”, “Release Celebration! Login Bonus” and more.

“hololive Dreams” Officially Launches!

The official service for “holodori” began on the App Store, Google Play and Steam on Thursday, July 23, 2026 (JST).

Available Platforms

・App Store
 https://apps.apple.com/us/app/id6756641249

・Google Play 
https://play.google.com/store/apps/details?id=game.qualiarts.hololive.dreams.com

・Steam 
https://store.steampowered.com/app/4282500/hololive_Dreams/

 

What Is “hololive Dreams”?

“holodori” is a Rhythm & RPG set in a theme park, with rhythm game elements at its core.

The game takes place on an uninhabited island floating somewhere in the world. Players will complete facilities for the hololive production members and work toward creating “Dream Park,” a dreamlike theme park that everyone can enjoy.

Choose Your Favorite talent at the Highest Rarity!

At the start of the game, players can obtain the talent of their choice at the highest rarity through Redraw Gacha.
Enjoy playing the game together with your favorite talent!

Release Celebration Campaigns Underway!

To celebrate the official service launch of “holodori,” various in-game campaigns will be held.

『Extra Song Campaign: 25 New songs in 15 days』 Underway!

To celebrate the service launch of “holodori,” the “Extra Song Campaign: 25 New songs in 15 days” will be held, adding playable songs to the rhythm game for 15 consecutive days.

During the campaign period, a total of 25 songs, including hololive production original songs and cover songs, are scheduled to be added sequentially.

In addition, information on some of the songs to be added during the campaign has been revealed in advance. Further details on the additional songs will be announced sequentially on the official “holodori” official X account.

1.5 Million Pre-Registrations Reached! Pre-Registration Gifts Available!

To commemorate “holodori” surpassing 1.5 million pre-registrations, players will receive the in-game items unlocked through the pre-registration campaign.

In addition to Diamonds, Gacha Tickets, and Music Disks that can be exchanged for songs, players can also receive accessories for all 54 participating talents.

Pre-Registration Gifts
 ・2,500 Diamonds (equivalent to 10 Gacha pulls)
 ・★4+ Guaranteed Gacha Ticket
 ・Music Disk x3
 ・Memory “Live Stage Day/Night”
 ・Memory “Park Day/Night”
 ・Pixel Sunglasses for all 54 talents
 ・Gacha Ticket x5
 ・Kawaii Hairpin for all 54 talents

*Please check the in-game announcements for details on how to receive the rewards and the claim period.

*Reward contents are subject to change without notice.

『Release Celebration! Login Bonus』Underway!

To celebrate the service launch, the “Release Celebration Login Bonus” will be held.
By logging in to the game every day during the campaign period, players can obtain Diamonds equivalent to 10 Gacha pulls.
Be sure to claim these special rewards and enjoy the game.

【hololive Dreams Overview】

Title: hololive Dreams (holodori)
Genre: Rhythm & RPG
Price: Free-to-play (In-app purchases available)
Supported OS: iOS/Android/Steam (May not be available on some devices) 
Official Website: https://hololive-dreams.com/en
Official X(Japanese): @hololive_dreams https://x.com/hololive_dreams
Official X (English): @holo_dreams_en https://x.com/holo_dreams_en 
Copyright: ©️ COVER / ©️ QualiArts, Inc. 
 

Media Contact

Organization: CyberAgent, Inc.

Contact Person: CyberAgent, Inc. Press Contact

Website: https://caanime.cyberagent.co.jp/en/

Email: Send Email

Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo

City: Tokyo

Country:Japan

Release id:47457

The post First hololive production Smartphone Game hololive Dreams by QualiArts and COVER, Official Launch appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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NEWONE EXCHANGE LTD Promotes User Education and a Rational Understanding of Digital Asset Markets

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NEWONE EXCHANGE LTD promotes user education through accessible market knowledge, operational guidance, and risk awareness, helping users understand digital assets and make more rational decisions.

Iowa, United States, 24th Jul 2026 – As digital assets become increasingly visible to the public, market participants have a growing need for professional knowledge, risk awareness, and the ability to evaluate information effectively. NEWONE EXCHANGE LTD believes that a digital asset platform should not only provide trading services but also help users develop a more comprehensive and rational understanding of the market.

Digital asset markets can change rapidly, while significant differences exist among various projects, trading methods, and market concepts. Users with limited experience who focus solely on price movements may overlook the importance of market volatility, project-related risks, and personal financial management.

For this reason, NEWONE continues to develop educational resources for users. Through introductory market knowledge, explanations of common concepts, operational guidance, and risk notices, the platform aims to help users gradually build a basic understanding of digital asset markets. NEWONE encourages users to review relevant information carefully before participating, avoid blindly following market sentiment, and make decisions based on their individual risk tolerance.

A representative of NEWONE EXCHANGE LTD stated:

“The purpose of user education is not to encourage frequent trading, but to help users understand the market, identify risks, and make more rational decisions. With essential knowledge and risk awareness, users can respond to market changes with greater confidence and composure.”

Looking ahead, NEWONE will continue to expand its educational content and user guidance, presenting fundamental digital asset knowledge in a clearer and more accessible way. The platform will also strengthen its risk notices while promoting rational participation and responsible trading practices.

Through long-term investment in knowledge development, NEWONE hopes to help more users build independent judgment and approach digital asset markets with greater caution and maturity. These efforts are intended to support a more rational, responsible, and healthy environment for the industry.

Media Contact

Organization: NEWONE EXCHANGE LTD

Contact Person: MOHAMMAD JAYNAL ABEDIN

Website: https://www.newoneex.com

Email: Send Email

Contact Number: +15162106290

Address:3112 24TH AVE MARION, IA, 52302

City: iowa

State: iowa

Country:United States

Release id:47483

The post NEWONE EXCHANGE LTD Promotes User Education and a Rational Understanding of Digital Asset Markets appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.

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