Press Release
Call for Urban Design of Guangdong-Hong Kong-Macao Innovation Cooperation Demonstration Zone

Guangzhou Municipal Planning and Natural Resources Bureau and Nansha District People’s Government of Guangzhou City released the announcement of the International Urban Design Competition of Guangdong-Hong Kong-Macao Innovation Cooperation Demonstration Zone, which collect forward-looking and innovative urban design from the registration of domestic and overseas design institutions. The Institution that win the right of integrating and optimizing the competition results can get fee of RMB 2.6 MILLION YUAN (¥2,600,000.00).
6 institutions will be invited to participate in the competition. 3 winning schemes will be selected and the participating institutions of them can receive fee of RMB 1.6 Million YUAN(¥1,600,000.00). Only one winning scheme will be determined to win the right of integrating and optimizing the competition results, which can totally receive fee of RMB 2.6 Million YUAN(¥2,600,000.00). Each participating institution of the effective design result can get a cost compensation of RMB 1 Million YUAN (¥1,000,000.00).
The scope of the Competition is divided into two levels of overall conceptual design and detailed design. Overall conceptual design includes south of Bayong (8th canal), west of Longxue South Waterway, east of Hongqili Waterway and north of Shenzhen-Zhongshan Bridge, covering an area of about 71 square kilometers. Detailed design includes south of Shiwuyong (the 15th canal) and west of Lingxin Avenue, covering an area of about 8 square kilometers, Nansha Branch of Guangzhou Municipal Planning and Natural Resources Bureau here say.
The requirements of overall conceptual design are that the opportunities, such as the successive implementation of major transportation infrastructure and the closer linkage between the elements of the inner bay circle and the population in Greater Bay Area, are seized, the vision and positioning of the planning objectives are determined, the industrial and functional planning is carried out, and the functional spatial layout for driving regional development in the future is planned on the premise of creating a landscape pattern integrating sea, river, field, city and wetland, according to the new situation of regional development. The requirements of peak carbon emission and green development are implemented, and the overall urban feature, living environment, supporting services, ecological environment and transportation are optimized and improved.

Moreover, on the basis of the overall conceptual design, the requirements of detailed design are that the supporting conditions are analyzed and detailed design is carried out, including functional format planning, land layout optimization, land development intensity, vertical design, traffic organization, public service facilities planning, open space, and urban style control, according to the functional orientation of the detailed design range of 8 square kilometers and the assumption of industrial space demand. At the same time, no less than one node should be selected for deepening design.
It is said that the registration time is from 10:00 on July 13 to 17:00 on August 3, 2021(Beijing time). The official release meeting of technical document will be tentatively held on August 10th, 2021. The deadline for submission of results is tentatively set in late October. The participating institutions should log in the website of Guangzhou Municipal Planning and Natural Resources Bureau (website: ghzyj.gz.gov.cn/), Guangzhou Nansha District People’s government (website: www.gzns.gov.cn/), China Tendering and Bidding Public Service Platform (website: www.cebpubservice.com/) and Guangzi Electronic Bidding Platform (website: www.gzebid.cn/) to receive the detailed announcement and competition registration documents.
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
SEO in the AI Era: Lithos Digital Earns Hall of Fame Status in the UK
Lithos Digital has been inducted into the Hall of Fame of the London & South East England Prestige Awards 2025-2026 after winning SEO Agency of the Year for multiple consecutive years. The agency says the recognition reflects sustained performance in the UK market as AI reshapes how brands earn search visibility, including through emerging approaches like Generative Engine Optimisation (GEO).
Athens, Greece, 2nd Jan 2026 – Lithos Digital has been inducted into the Hall of Fame of the London & South East England Prestige Awards 2025-2026, after receiving the SEO Agency of the Year distinction for multiple consecutive years, 2022, 2023, 2024, 2025 and 2026. This recognition reflects long-term performance in one of the most demanding digital markets, at a time when search visibility is being reshaped by Artificial Intelligence.
As AI-powered tools increasingly influence how users discover and evaluate brands, SEO has evolved beyond traditional organic rankings. Visibility today depends not only on search engine performance, but also on how effectively websites are structured, understood, and recommended by AI-driven systems, accelerating the rise of Generative Engine Optimisation (GEO).
About Lithos Digital
Lithos Digital is an international, performance-driven digital marketing agency with active operations in Greece, the United Kingdom, and Spain. The agency focuses on search-led growth strategies, combining technical SEO, content structure, and GEO to help brands maintain visibility across both traditional search results and emerging AI-powered discovery environments.
Operating for years in the highly competitive UK market, Lithos Digital has built its approach around long-term strategy rather than short-term tactics. The Hall of Fame distinction highlights a consistent track record of delivering measurable results through research-led execution, careful testing, and clearly defined methodologies designed to remain resilient as search technologies evolve.
“AΙ has changed how visibility is earned, but it hasn’t changed the fundamentals,” said Andreas Mexis, CEO of Lithos Digital. “Search engines and AI systems still reward clarity, structure, and credibility. Our focus has consistently been on building SEO strategies that adapt to how search works in practice and now perform across both traditional organic search and AI-driven discovery. This recognition confirms that strategy, consistency, and disciplined execution continue to win.”
For more information about Lithos Digital’s SEO and GEO capabilities, visit https://lithosdigital.com/
Media Contact
Organization: Lithos Digital
Contact Person: Andreas Mexis
Website: https://lithosdigital.com
Email:
hello@lithosdigital.com
Address:Vouliagmenis Avenue 501, 16341
City: Athens
Country:Greece
Release id:39780
The post SEO in the AI Era: Lithos Digital Earns Hall of Fame Status in the UK appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
apanese Anime Captures 60% of Asian Entertainment Revenue While K-Pop’s 150M Global Fans Dominate Music Charts
According to JapanNews.info, the Asia-Pacific region generated more than 60% of the global anime market’s $34.3 billion in revenue during 2024. Meanwhile, K-Pop continues its extraordinary global reach, with the genre accounting for approximately 2% of the world’s population as dedicated fans.
Many Asian growing up in Japanese anime and manga, and nowadays a striking divide in Asian entertainment dominance, with Japanese anime commanding over 60% of entertainment revenue across Asia-Pacific while K-Pop maintains its global music supremacy with an estimated 150 million fans worldwide.

According to comprehensive industry data compiled by Japan News Info and PR News Releaser, the Asia-Pacific region generated more than 60% of the global anime market’s $34.3 billion in revenue during 2024, driven by streaming platform expansion, merchandise sales, and cross-media adaptations. Meanwhile, K-Pop continues its extraordinary global reach, with the genre accounting for approximately 2% of the world’s population as dedicated fans.
Anime’s Regional Dominance
The anime industry’s stronghold in Asia reflects decades of cultural integration and recent digital transformation. Market research indicates Asia-Pacific held between 38.7% to 62.7% of global anime market share in 2024, with total regional revenue projected to reach $18.1 billion by 2030.
“Asia-Pacific dominated the anime market with the largest revenue share in 2024, driven by increasing consumption of digital content and the popularity of streaming services,” according to industry analysts. Japan remains the production epicenter, while China, South Korea, and Southeast Asian nations have emerged as major consumption markets.
Streaming platforms have accelerated anime’s accessibility across the region. Netflix expanded its anime catalog to 240 titles in 2024, while specialized platform Crunchyroll tripled its subscriber base from 5 million to over 15 million between 2021 and 2024. Notably, 69% of Gen Z respondents report watching anime content, compared to 57% of millennials.
The merchandising segment represents the largest revenue stream, accounting for approximately 29-32% of total anime market value. Popular franchises like Demon Slayer, Attack on Titan, and Jujutsu Kaisen generate substantial revenue through licensed products, games, and cross-media adaptations.
K-Pop’s Global Music Supremacy
While anime dominates Asian entertainment broadly, K-Pop maintains undisputed leadership in the global music industry. Industry estimates place the worldwide K-Pop fanbase at over 150 million individuals as of 2024, with the genre generating over $5.8 billion in annual revenue.
K-Pop’s influence extends far beyond Asia, with major markets in North America, Latin America, Europe, and the Middle East. Groups like BTS and BLACKPINK have achieved unprecedented international success, with BTS generating over $4.65 billion annually for South Korea’s economy and BLACKPINK’s music videos regularly surpassing one billion views.
Social media has proven instrumental in K-Pop’s global expansion. Over 7.8 billion K-Pop-related tweets were posted worldwide in 2021, representing a 16% increase from the previous year. The genre’s carefully orchestrated fan engagement strategies, multilingual content, and polished visual productions have created dedicated international communities spanning diverse demographics.
Major streaming platforms have recognized K-Pop’s commercial potential, with artists consistently appearing on global charts. BTS’s “Butter” spent 10 non-consecutive weeks at #1 on the Billboard Hot 100, while multiple K-Pop groups have achieved top-10 debuts on the Billboard 200 album chart.
Regional Dynamics and Market Trends
The entertainment landscape reveals distinct consumption patterns across Asia. While K-Pop enjoys strong popularity in Japan—with groups like Stray Kids and TWICE ranking among Japanese teens’ favorite acts—anime maintains broader entertainment market share through its integration with gaming, merchandise, and digital platforms.
Southeast Asian markets show particularly high engagement with both formats. Thailand and Indonesia report anime engagement rates of 59% and 56% respectively, while also hosting substantial K-Pop fanbases with dedicated concert audiences and streaming communities.
Industry experts note the genres serve complementary rather than competing roles. “Young Koreans are now openly consuming Japanese culture, including anime, without the historical stigma,” according to cultural analysts studying cross-border entertainment trends. Similarly, Japanese audiences have embraced K-Pop artists, creating a mutually beneficial cultural exchange.
Future Outlook
Both industries show robust growth trajectories. The global anime market is projected to reach $60-68 billion by 2030-2033, with streaming revenue expected to triple from $3.7 billion to $12.5 billion internationally. Technological innovations including AI-assisted production and virtual reality experiences are expanding creative possibilities.
K-Pop continues aggressive global expansion through strategic partnerships, multilingual releases, and international collaborations. Industry revenue surpassed $10 billion in 2020 and continues growing, with South Korea’s entertainment exports contributing over $5 billion to the national GDP.
The divergent success patterns—anime’s regional entertainment dominance versus K-Pop’s global music leadership—underscore how different content formats achieve international influence through distinct strategies and audience engagement models.
JapanNews.info provides comprehensive coverage and analysis of Japanese culture, entertainment, and society for English-speaking audiences worldwide. The platform delivers original reporting and data-driven insights on trends shaping Japan’s global cultural influence. (Market data compiled from Grand View Research, SkyQuest Technology, Parrot Analytics, IMARC Group, Mordor Intelligence, Korean Foundation for International Cultural Exchange, and industry reports published 2024-2025.)
Media Contact
Organization: PR NEWS AI LLC
Contact Person: Rachel Weiss
Website: https://prnews.ai
Email: Send Email
Contact Number: +19152134473
City: Dover
State: Delaware
Country:United States
Release id:39779
The post Japanese Anime Captures 60% of Asian Entertainment Revenue While K-Pop’s 150M Global Fans Dominate Music Charts appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
Press Release
Japanese Anime Captures 60% of Asian Entertainment Revenue While K-Pop’s 150M Global Fans Dominate Music Charts
According to JapanNews.info, the Asia-Pacific region generated more than 60% of the global anime market’s $34.3 billion in revenue during 2024. Meanwhile, K-Pop continues its extraordinary global reach, with the genre accounting for approximately 2% of the world’s population as dedicated fans.
Many Asian growing up in Japanese anime and manga, and nowadays a striking divide in Asian entertainment dominance, with Japanese anime commanding over 60% of entertainment revenue across Asia-Pacific while K-Pop maintains its global music supremacy with an estimated 150 million fans worldwide.

According to comprehensive industry data compiled by Japan News Info and PR News Releaser, the Asia-Pacific region generated more than 60% of the global anime market’s $34.3 billion in revenue during 2024, driven by streaming platform expansion, merchandise sales, and cross-media adaptations. Meanwhile, K-Pop continues its extraordinary global reach, with the genre accounting for approximately 2% of the world’s population as dedicated fans.
Anime’s Regional Dominance
The anime industry’s stronghold in Asia reflects decades of cultural integration and recent digital transformation. Market research indicates Asia-Pacific held between 38.7% to 62.7% of global anime market share in 2024, with total regional revenue projected to reach $18.1 billion by 2030.
“Asia-Pacific dominated the anime market with the largest revenue share in 2024, driven by increasing consumption of digital content and the popularity of streaming services,” according to industry analysts. Japan remains the production epicenter, while China, South Korea, and Southeast Asian nations have emerged as major consumption markets.
Streaming platforms have accelerated anime’s accessibility across the region. Netflix expanded its anime catalog to 240 titles in 2024, while specialized platform Crunchyroll tripled its subscriber base from 5 million to over 15 million between 2021 and 2024. Notably, 69% of Gen Z respondents report watching anime content, compared to 57% of millennials.
The merchandising segment represents the largest revenue stream, accounting for approximately 29-32% of total anime market value. Popular franchises like Demon Slayer, Attack on Titan, and Jujutsu Kaisen generate substantial revenue through licensed products, games, and cross-media adaptations.
K-Pop’s Global Music Supremacy
While anime dominates Asian entertainment broadly, K-Pop maintains undisputed leadership in the global music industry. Industry estimates place the worldwide K-Pop fanbase at over 150 million individuals as of 2024, with the genre generating over $5.8 billion in annual revenue.
K-Pop’s influence extends far beyond Asia, with major markets in North America, Latin America, Europe, and the Middle East. Groups like BTS and BLACKPINK have achieved unprecedented international success, with BTS generating over $4.65 billion annually for South Korea’s economy and BLACKPINK’s music videos regularly surpassing one billion views.
Social media has proven instrumental in K-Pop’s global expansion. Over 7.8 billion K-Pop-related tweets were posted worldwide in 2021, representing a 16% increase from the previous year. The genre’s carefully orchestrated fan engagement strategies, multilingual content, and polished visual productions have created dedicated international communities spanning diverse demographics.
Major streaming platforms have recognized K-Pop’s commercial potential, with artists consistently appearing on global charts. BTS’s “Butter” spent 10 non-consecutive weeks at #1 on the Billboard Hot 100, while multiple K-Pop groups have achieved top-10 debuts on the Billboard 200 album chart.
Regional Dynamics and Market Trends
The entertainment landscape reveals distinct consumption patterns across Asia. While K-Pop enjoys strong popularity in Japan—with groups like Stray Kids and TWICE ranking among Japanese teens’ favorite acts—anime maintains broader entertainment market share through its integration with gaming, merchandise, and digital platforms.
Southeast Asian markets show particularly high engagement with both formats. Thailand and Indonesia report anime engagement rates of 59% and 56% respectively, while also hosting substantial K-Pop fanbases with dedicated concert audiences and streaming communities.
Industry experts note the genres serve complementary rather than competing roles. “Young Koreans are now openly consuming Japanese culture, including anime, without the historical stigma,” according to cultural analysts studying cross-border entertainment trends. Similarly, Japanese audiences have embraced K-Pop artists, creating a mutually beneficial cultural exchange.
Future Outlook
Both industries show robust growth trajectories. The global anime market is projected to reach $60-68 billion by 2030-2033, with streaming revenue expected to triple from $3.7 billion to $12.5 billion internationally. Technological innovations including AI-assisted production and virtual reality experiences are expanding creative possibilities.
K-Pop continues aggressive global expansion through strategic partnerships, multilingual releases, and international collaborations. Industry revenue surpassed $10 billion in 2020 and continues growing, with South Korea’s entertainment exports contributing over $5 billion to the national GDP.
The divergent success patterns—anime’s regional entertainment dominance versus K-Pop’s global music leadership—underscore how different content formats achieve international influence through distinct strategies and audience engagement models.
JapanNews.info provides comprehensive coverage and analysis of Japanese culture, entertainment, and society for English-speaking audiences worldwide. The platform delivers original reporting and data-driven insights on trends shaping Japan’s global cultural influence. (Market data compiled from Grand View Research, SkyQuest Technology, Parrot Analytics, IMARC Group, Mordor Intelligence, Korean Foundation for International Cultural Exchange, and industry reports published 2024-2025.)
Media Contact
Organization: PR NEWS AI LLC
Contact Person: Rachel Weiss
Website: https://prnews.ai
Email: Send Email
Contact Number: +19152134473
City: Dover
State: Delaware
Country:United States
Release id:39779
The post Japanese Anime Captures 60% of Asian Entertainment Revenue While K-Pop’s 150M Global Fans Dominate Music Charts appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section
About Author
Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.
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