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Anime Expo 2026 Jaadugar A Witch in Mongolia Reveal Behind-the-Scenes Insights and Anime Secrets

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TV anime Jaadugar: A Witch in Mongolia (Japanese title: Tenmaku no Ja’dugar)—the highly acclaimed historical manga that has already sparked major anticipation both in Japan and internationally ahead of its broadcast—hosted an exclusive special panel at Anime Expo 2026, North America’s largest anime convention, which kicked off on July 2, 2026, in Los Angeles.

Tokyo, Japan, 24th Jul 2026 – CyberAgent, Inc. announces the TV anime Jaadugar: A Witch in Mongolia (Japanese title: Tenmaku no Ja’dugar)—the highly acclaimed historical manga that has already sparked major anticipation both in Japan and internationally ahead of its broadcast—hosted an exclusive special panel at Anime Expo 2026, North America’s largest anime convention, which kicked off on July 2, 2026, in Los Angeles. 

The high-profile event featured an esteemed lineup of creators, including Executive Director Naoko Yamada, Animation Producers Rie Misumi from Science SARU, and Producer Kazuki Endo from TV Asahi. In addition to treating fans to an exclusive advanced screening of Episodes 1 and 2, the panel offered a deep dive into the making of the series, with the creators sharing behind-the-scenes production stories and discussing the unique appeal of the upcoming anime adaptation.

Episodes 1 & 2 Make US Premiere: Stunning Visuals Spark Roaring Cheers from the Audience

Executive Director Naoko Yamada, and Animation Producer Rie Misumi from Science SARU and Producer Kazuki Endo from TV Asahi; Reveal Behind-the-Scenes Insights and Anime Production Secrets

The U.S. Premiere of the TV anime Jaadugar: A Witch in Mongolia drew a packed house of passionate fans eager to catch the series at the earliest opportunity. As the large screen brought to life the breathtaking animation by Science SARU, the meticulously crafted worlds of Persia and Mongolia, and the profound drama of Sitara defying her harsh destiny, the room erupted into a thunderous standing ovation and roaring cheers, marking a spectacular stateside debut.

Following the screening, Executive Director Naoko Yamada, alongside Animation Producer Rie Misumi from Science SARU and Producer Kazuki Endo from TV Asahi, took the stage to kick off a panel session, where they revealed exclusive behind-the-scenes insights and anime production secrets.

When asked by the moderator about the journey leading to the anime adaptation, TV Asahi’s Producer Kazuki Endo explained his passionate drive to bring the project to life: “It all started when I read the original manga. I found it incredibly fascinating, and the grand historical drama completely charmed me—I knew I had to adapt it myself. However, I also realized that the content would be quite challenging for a standard anime adaptation. Creatively speaking, I felt Science SARU was the only studio capable of pulling it off, which is why I reached out to them.”

The discussion then turned to how this star-studded creative team was assembled. Animation Producer Rie Misumi shared the background behind the impressive lineup: “Director Abel Góngora has always loved Heidi, Girl of the Alps, and we felt there were thematic echoes that would resonate beautifully with this title. On top of that, this series offers a completely different type of drama compared to his previous directorial works, such as Scott Pilgrim Takes Off and DAN DA DAN. We extended the offer with great anticipation to see the fresh directorial perspective he would bring to this project.

As for Executive Director Naoko Yamada, she had the opportunity to read the original manga and developed a deep interest in the settings of Persia and Mongolia. She found the prospect of collaborating with Director Abel Góngora and a fresh creative team highly stimulating, which happily led to her joining as Executive Director.

For the character designs, we heard that Character Designer and Sakuga Chief Kenichi Yoshida was already a huge fan of the original manga. His previous work in character design has been phenomenal, and this marked the very first time Science SARU has had the privilege of collaborating with him.

Finally, for the background art—which is one of the absolute highlights of this series—we reached out to Yuri Kabasawa, who previously served as the art director for Demon Slayer: Kimetsu no Yaiba. That is how this incredibly luxurious creative team came together.”

It was also revealed that Director Abel Góngora handled the storyboarding and episode direction for Episode 1, while Executive Director Naoko Yamada spearheaded Episode 2. Showcasing actual storyboards and production materials, the team shared their creative choices during production.

On behalf of Director Abel Góngora, Animation Producer Rie Misumi commented on the scene at the beginning of Episode 1 where Sitara runs through the city: “This is a completely anime-original sequence that does not exist in the original manga. I was told that the director decided to include it because he found the ancient Persian cities to be breathtakingly beautiful and charming, and he wanted to showcase as much of that splendor as possible within the series. Furthermore, although Sitara is set to be only five years old at this point in the story, the scene was also designed to highlight her immense ‘courage’ as she escapes from a slave market.”

When asked about the challenges faced in creating this original sequence, Animation Producer Rie Misumi explained: “Since this is a historical piece, we put a lot of effort into researching reference materials to understand what Persia was like as a city during that era. It was also a challenge to figure out how to make her escape visually entertaining. However, thanks to the participation of Shuto Enomoto—an exceptionally talented animator who handled the layout and key animation—the sequence turned out wonderful.”

Through these insights, she shed light on the reasons for incorporating the anime-original direction and explained how they meticulously captured the unique atmosphere of the streets and culture within the visuals.

Meanwhile, Executive Director Naoko Yamada discussed the direction behind the conversation between Sitara and Fatima in Episode 2, contrasting it with the previous episode: “Episode 1, handled by Director Abel Góngora, features many energetic scenes of Sitara running happily through the city she loves, hinting at a bright and peaceful future ahead. In sharp contrast, for Episode 2, we placed an immense value on the dialogue scenes, as I wanted to meticulously portray a true ‘connection of hearts.’ While there is relatively less action and physical movement in this episode, we focused heavily on subtle facial acting and emotional depth, which shaped the overall flow of the episode.”

Regarding a moving scene featuring Sitara, Executive Director Naoko Yamada shared her approach to conveying profound emotional expression through symbolic imagery: “The pomegranates appearing in the story were a very deliberate choice. Since the pomegranate is a flower that blooms in Sitara’s homeland of Persia, it serves as a powerful symbol of her beloved roots. Furthermore, as the pomegranate fruit traditionally symbolizes prosperity and the continuation of life, we carefully depicted it to visually capture Sitara’s enduring love for her homeland and her unyielding hope for the future, wishing for her ultimate happiness ahead.”

The event also introduced the meticulous production process behind the character designs and art boards. The panel highlighted a memorable close-up of Sitara’s expression, revealing how the creative team went through multiple revisions with Character Designer and Sakuga Chief Kenichi Yoshida.

To bring the memorable event to a close, each guest expressed their heartfelt gratitude to the international fans, leading into a group photo session with the entire audience.

At the moderator’s suggestion, the venue united to send their energy to the absent director. “Let’s make sure our voices reach Director Abel Góngora, who unfortunately couldn’t be here today! Ready, set—Abel!” On cue, the packed house of fans echoed a roaring, passionate cheer throughout the hall, bringing the wildly successful panel to a spectacular conclusion.

The TV anime Jaadugar: A Witch in Mongolia premiered on Saturday, July 4th, and is currently broadcasting to high acclaim on TV Asahi’s “IMAnimation” block, BS Asahi, and other networks in Japan. For fans around the globe, the series is now streaming on Crunchyroll.

Media Contact

Organization: CyberAgent, Inc.

Contact Person: CyberAgent, Inc. Press Contact

Website: https://caanime.cyberagent.co.jp/en/

Email: Send Email

Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo

City: Tokyo

Country:Japan

Release id:47520

The post Anime Expo 2026 Jaadugar A Witch in Mongolia Reveal Behind-the-Scenes Insights and Anime Secrets appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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Japan Expo 2026 Jaadugar A Witch in Mongolia Hosts French Premiere, TV Asahi Producer Kazuki Endo

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TV anime Jaadugar: A Witch in Mongolia (Japanese title: Tenmaku no Ja’dugar), based on the highly acclaimed historical manga that has already sparked major anticipation both in Japan and internationally ahead of its broadcast, held its French special screening at Japan Expo 2026, Europe’s largest Japanese pop culture event, which kicked off in Paris on July 9, 2026. The exclusive screening drew a massive crowd of passionate fans, filling the venue to its maximum capacity and making the event a tremendous success. Before the special screening of Episodes 1 through 4, TV Asahi Producer Kazuki Endo took the stage to share the captivating appeal of the series with the French audience.

Tokyo, Japan, 24th Jul 2026 – CyberAgent, Inc. announces the TV anime Jaadugar: A Witch in Mongolia holds a special screening, including the previously unreleased Episodes 3 and 4! The TV anime Jaadugar: A Witch in Mongolia recently premiered in Japan and sparked massive excitement online. Its global streaming launch was also met with explosive enthusiasm worldwide. Capitalizing on this global momentum, the series hosted a highly successful special screening of Episodes 1 through 4 at Japan Expo 2026 in Paris. Before the special screening, TV Asahi’s Producer Kazuki Endo took the stage to enthusiastic applause, sharing the appeal of the series directly with the audience.

When asked by the moderator about the background of how the anime adaptation came to life, he explained his initial inspiration and the unique pull of the original manga: “When I first read the original manga, I found it incredibly fascinating and knew immediately that I wanted to bring it to the screen with my own hands. As you will see when you watch it, the series possesses a truly unique balance; it features highly stylized, adorable character designs, yet contrasts them with a serious plot and a gritty, intense storyline.”

▲ Japan Expo2026_Jaadugar: A Witch in Mongolia

When he reveals the behind-the-scenes journey of selecting the perfect studio to capture this distinct style: “Paradoxically, fluidly animating these kinds of stylized, deformed characters can actually be far more difficult than drawing realistic human proportions. I felt that a conventional anime studio would struggle to truly do this manga justice. In searching for the right partner, I realized that Science SARU—a studio that has consistently pushed the boundaries of artistic innovation—was the only one capable of pulling it off. I reached out to them directly, and they deeply resonated with the story. That shared passion is exactly how this collaboration came to be.”

Furthermore, the production team—including Executive Director Naoko Yamada and Director Abel Góngora—embarked on a location scouting trip to Mongolia, the very setting of the story. Reflecting on the journey, he shared a particularly memorable experience: “I had the privilege of traveling to Mongolia for this research trip alongside our Executive Director Yamada-san, Director Abel-san, and members of our background art staff. While studying historical materials at local museums was incredibly valuable, what left the deepest impression on me was our homestay in a traditional ger.”

He continued, explaining how immersing themselves in the local lifestyle deeply influenced the animation’s creative direction and quality: “By staying in a ger with families who actually live as nomads, we were able to experience their daily lifestyle firsthand. This allowed us to truly feel and understand how the characters would have adapted, touched upon Mongolian culture, and lived their lives upon moving to this land. That firsthand sentiment has been profoundly reflected in the direction of every single scene and the meticulous details throughout the animation.”

As he emphasized how this dedicated research trip directly elevated the overall quality of the series, the venue erupted into a resounding round of applause.

When asked about the collaboration with the original manga from Tomato Soup-sensei, he revealed the rigorous commitment to historical accuracy: “Depicting the culture and history of that era is an immense challenge, so our entire production team approached it with the utmost sincerity, researching countless documents and historical records. Tomato Soup-sensei is an accomplished historian and even provided us with a meticulously detailed list of reference materials. We repeatedly consulted Tomato Soup-sensei, asking questions such as, “Is this specific depiction accurate?” and “What was the underlying intent behind this scene?” We maintained an incredibly close line of communication throughout the process. In addition to Tomato Soup-sensei, we also received invaluable guidance from various professors and other subject-matter experts.”

Hearing this, even the moderator could not hide their amazement, remarking, “That is truly incredible…” His passionate explanation underscored that the deep historical accuracy currently making waves on social media was made possible only through this dedicated collaboration with the author and experts, drawing even further applause from the audience.

To conclude the panel, he left the eager audience with a final message before the curtains rose: “Today is a very rare and special opportunity for everyone here to watch Episodes 3 and 4, which have not yet been streamed anywhere else in the world. This is a truly stunning piece of animation that will keep you glued to your screens right from the very beginning, so I hope you all thoroughly enjoy the experience until the very end.”

With those words, the pre-screening talk session ended amid enthusiastic cheers.

As the credits rolled, the venue erupted into deafening applause and cheers, accompanied by an overwhelmingly passionate response from the audience, bringing the Japan Expo 2026 special screening to a spectacular and triumphant close.

Now Streaming on Crunchyroll in Over 200 Countries and Territories Worldwide!

The TV anime Jaadugar: A Witch in Mongolia (Japanese title: Tenmaku no Ja’dugar) is currently streaming on Crunchyroll, one of the world’s largest anime platforms, available in over 200 countries and territories worldwide.

In Japan, Jaadugar: A Witch in Mongolia is currently broadcasting every Saturday at 11:30 PM (JST) on TV Asahi’s nationwide network of 24 stations under the “IMAnimation” block, as well as on BS Asahi and other networks. Following the terrestrial TV broadcast, the series is also being rolled out sequentially across various streaming platforms.

■ TV Anime “Jaadugar: A Witch in Mongolia” @ Japan Expo 2026 Special Screening Overview

・Date: Friday, July 10th, 2026
・Panelist: Kazuki Endo (Producer, TV Asahi)

Media Contact

Organization: CyberAgent, Inc.

Contact Person: CyberAgent, Inc. Press Contact

Website: https://caanime.cyberagent.co.jp/en/

Email: Send Email

Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo

City: Tokyo

Country:Japan

Release id:47519

The post Japan Expo 2026 Jaadugar A Witch in Mongolia Hosts French Premiere, TV Asahi Producer Kazuki Endo appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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Vince Bantu Adds New Events to Summer 2026 Speaking Schedule

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ST. LOUIS, MO, Jul 24, 2026, ZEX PR WIRE  Dr. Vince Bantu, a religious leader, author, and lecturer known for his work on African Church History and global Christian identity, has added several new engagements to an already active summer speaking schedule. The updated calendar includes preaching appearances, academic conferences, and a ministry workshop spanning Philadelphia, Los Angeles, the Bronx, Newark, and Coatesville.

Vince Bantu opened his summer schedule on July 12, 2026, preaching at Word Formed Church in Philadelphia, Pennsylvania. The visit brought his ongoing work on African Church History and global Christian identity before a congregation committed to telling the full, global story of the Church.

From Philadelphia, Dr. Bantu traveled to Los Angeles to participate in The St. Shenouda Society & UCLA Conference on Coptic Studies, held July 17–18, 2026, at UCLA. The annual gathering draws academics and practitioners focused on Coptic Studies and the history of the Church across Africa and the Middle East, territory at the center of Dr. Bantu’s published works and peer-reviewed research.

The summer’s newly added dates extend Dr. Bantu’s reach further across the East Coast. On July 19, 2026, he is scheduled to preach at Promised Land Covenant Church in the Bronx, New York, followed by a return to the Bronx on July 26 for a preaching engagement at The Sanctuary Church. On August 1, 2026, Dr. Bantu will lead an Urban Apologetics Workshop at Greater Life Outreach Center in Newark, New Jersey, a format that reflects his longstanding commitment to accessible, community-rooted ministry education for historically marginalized communities. He will close out his summer calendar with a two-part preaching series at New Life in Christ Church in Coatesville, Pennsylvania, with appearances on August 2 and August 9, 2026.

Taken together, the engagements reflect the breadth of Dr. Bantu’s ministry, from academic conference presentations to local church pulpits to hands-on urban ministry workshops, and his continued commitment to bringing the history and message of the global Christian faith to diverse audiences across the country.

Updated Summer 2026 Schedule:

  • July 12, 2026, Preaching at Word Formed Church (Philadelphia, PA)

  • July 17–18, 2026, The St. Shenouda Society & UCLA Conference on Coptic Studies (UCLA, Los Angeles, CA)

  • July 19, 2026, Preaching at Promised Land Covenant Church (Bronx, NY)

  • July 26, 2026, Preaching at The Sanctuary Church (Bronx, NY)

  • August 1, 2026, Urban Apologetics Workshop at Greater Life Outreach Center (Newark, NJ)

  • August 2 & 9, 2026, Preaching at New Life in Christ Church (Coatesville, PA)

For more information about Dr. Vince Bantu’s work, upcoming events, and published writing, visit his author page on Amazon or follow his ongoing projects covering African Church History, global Christian identity, and evangelistic mission trips worldwide.

About Vince Bantu

Dr. Vince Bantu is a religious leader, author, and public speaker dedicated to recovering and sharing the deep roots of African Church History for the sake of global urban ministry. His published works include A Multitude of All Peoples (InterVarsity Press Academic), Those for Whom the Lamp Shines (University of California Press), Gospel Haymanot, and The Bisrat, among others. He serves as Katabi (editor) of the Haymanot Journal and is affiliated with Wheaton College’s Global Urban Perspectives program. Dr. Bantu continues to speak, write, and travel internationally in support of his mission.

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RISEx Launches ‘Ignite’ Season 1 Points Program, Following $3B in Volume During the Early Access Phase

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Singapore, Singapore, July 24th, 2026, Chainwire

Backed by Galaxy Ventures and Vitalik Buterin, the ultra-high-performance perp DEX has officially launched its public rewards program. 

RISEx, the fully on-chain perpetuals exchange built on the high-throughput RISE Chain, has officially launched Ignite: Season 1, its core loyalty and ecosystem points program. Following an invite-only beta phase that generated over $3 billion in cumulative trading volume, the program marks the next major step in RISEx’s broader ecosystem rollout as the protocol builds toward long-term community ownership and future token distribution.

Launch week concluded today with the distribution of the Season 0 retroactive points, recognizing the users who traded on a merit-based, invite-only venue with no guarantee of reward.

The program also carries a claim no competing venue can make: 100% of RISE points are allocated to RISEx users, including traders, LPs, and builder code integrators. RISE is an exchange chain, and RISEx is its product. Rather than splitting rewards across a diffuse ecosystem, the entire network’s incentive weight routes through the venue where activity actually happens.

The launch arrives amidst a massive structural shift in crypto derivatives, with decentralized perpetuals rapidly devouring centralized venue market share. Following the successful live deployment of its core exchange infrastructure, including cross-asset netted-margining and native Real-World Asset (RWA) trading, the public opening of RISEx’s rewards system marks the platform’s formal transition into global scale and growth mode.

Ecosystem Traction: By the Numbers

Prior to opening public rewards, the RISEx closed beta cultivated organic, institutional-grade liquidity and deep user engagement over three months:

  • $3 Billion+ in cumulative trading volume processed since genesis.
  • $26 Million+ in Open Interest (OI).
  • $15 Million+ in Total Value Locked (TVL).
  • 15,000+ Registered users accumulated entirely through a merit-based referral network.

Source: DUNE

Product First, Incentives Second “Much to the frustration of our growth team, I was adamant that we would not launch an incentives program until our core exchange engine reached absolute stability,” said Sam Battenally, CEO and co-founder of RISE Labs. “Too often, points programs are deployed prematurely to mask unfinished infrastructure or buy empty, temporary volume. We spent the last few months doing the hard engineering work instead by stabilizing core features like reduce-only GTC and bootstrapping deep, quality liquidity. If you are fueling the engine, it has to perform. Now that our core architecture is fully live, optimized, and performing at a world-class level, we are ready to scale.”

Ignite Season 1 Structure & Timeline

Ignite runs according to a product roadmap, and that is RISEx’s commitment to the RISE mission. As the exchange ships and reaches milestones, the season moves with it. AutoYield, Permissionless Portfolio Margin, and equity listings are all part of a larger vision to bring full-scale composable finance on-chain.

This is a deliberate design choice. Rewards should track real product progress rather than a marketing calendar that forces a program to overspend early or thin rewards later, penalizing the early contributors and active traders who showed up first.

  • Live Since: Week 1 of Ignite began on Monday, July 20, 2026, at 00:00 UTC.
  • Public Distribution: RISEx will distribute 200,000 points per week, settled every Tuesday, with the first weekly distribution on July 28, 2026, at 14:00 UTC.
  • Season Length: Ignite is expected to end no later than Q2 2027.
  • Allocation: 100% of RISE points are allocated to RISEx users, including traders, LPs, and builder code integrators.

Inside the Ignite Mechanics

Engineered to reward genuine, long-term ecosystem participation over predatory Sybil farming and artificial wash trading, Ignite evaluates user contribution across multiple health metrics rather than volume alone.

  • Multi-Layered Earning: Qualifying activity spans higher-order activity, total costs including fees, slippage and negative markouts, trading volume, and open interest and hold time.
  • Referral Rewards: Referrers earn an additional 10% of their referee’s points.
  • Undisclosed Weightings: The exact methodology and weightings are not published. This protects the program from being gamed.
  • Affiliate Program: For those who qualify, the affiliate program offers additional incentives such as fee rebates, point boosts, and more.

Institutional-Grade Architecture

RISEx achieves centralized-exchange execution speeds with full self-custody by utilizing RISE Chain, an EVM-compatible Layer 2 network delivering unprecedented 5 Ggas/s throughput and 1-millisecond latency. Because the exchange and the underlying blockchain share the same state, users benefit from a fully on-chain orderbook where collateral and interconnected DeFi positions exist within a single, atomic execution environment.

With the core perpetual exchange engine stabilized, the platform’s mid-term product roadmap is shifting toward the launch of native EVM Spot trading, AutoYield, and Permissionless Portfolio Margin.

Traders can clear the gate, check their retroactive allocations, and begin earning Season 1 points by visiting rise.trade.

About RISEx

RISEx is a fully on-chain perpetuals exchange built on RISE Chain. Delivering centralized-exchange execution speeds with full self-custody, RISEx features an on-chain orderbook that shares state and liquidity with the entire RISE DeFi ecosystem in a single transaction. RISEx offers institutional-grade crypto perpetuals with flexible collateral, with plans to expand into equities, forex, and commodities.

About RISE Chain

RISE Chain is a next-generation Ethereum Layer 2 purpose-built for high-performance DeFi, delivering 5 Ggas/s throughput and Web2-like latency via its proprietary Shreds architecture. Developed by RISE Labs, the network is backed by Galaxy Ventures, Vitalik Buterin, Finality Capital Partners, EtherFi, OrangeDAO, DACM, P2 Ventures, Stani Kulechov, and other leading digital asset investors.

Contact

Grigory Prelovskiy
grigory@riselabs.xyz

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Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.

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