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ACI quantitative robot-The power of reading the trends

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In 1962, Everett-Rogers proposed the theory of innovative diffusion, designed to explain how, why, and how quickly new ideas and technologies were spread. The theory explains how a product or technology gains momentum and spreads across a specific population over time. The end result is that people apply a product, technology, or idea. One of the key implications is that the application of a new technology in the population does not occur simultaneously. Instead, certain people and groups are more likely to apply technology at different times, consistent with specific psychological and social characteristics. There are five established applicationcategories for new ideas or products. These categories are defined below.

A The Innovator. “Innovators are adventurous and willing to take the risks. They fundamentally wanted to be the first person to try something new. Their goal is to explore new technologies or innovation and to find opportunities to be drivers of change. 」

B Early App. “Once the benefits of a new innovation start to become obvious, early apps are eager to try. Early apps bought new technology to achieve revolutionary breakthroughs that gave them a huge competitive advantage in their industry. They like to gain more advantages than their peers, and they seem to have the time and money to invest. 」

C Early majority. “The early majority of the mainstream usually focused on innovation in solving specific problems. They look for complete products that are fully tested, adhere to industry standards, and are used by others they know in the industry. They are looking for gradual, proven ways to do what they are already doing. 」

D Later majority. “The late most are risk aversion, applying only new innovations to avoid the embarrassment of being left behind. 」

E The Times. “The outdated people stick to the end. They valued traditional methods of doing things and refused to apply new technologies until they were eliminated by previous systems and forced to do it. 」

Bitcoin has captured the human imagination. Bitcoin’s story is perhaps more tempting than any previous high-tech innovation. It brings the most cutting-edge innovation to one of the foundations of mankind: currency. Given the possibility of revolutionizing such a fundamental concept, Bitcoin underwent several speculative cycles in its brief history. However, it would be a serious mistake to use these cycles as grounds for denying Bitcoin. These cycles are a well-understood psychological phenomenon caused by man’s fascination with new things. Moreover, any excessive emphasis on foam is to see the trees without the forest. Because, in just 12 years, Bitcoin has grown to 135 million users worldwide, with a faster application rate than the Internet, mobile phone, or virtual banking tools, namely PayPal, in the comparable period. At the current application rate, Bitcoin will reach 1 billion users in four years. Bitcoin, like all previous innovative technologies, is following a predictable and transparent application curve, although accelerating.

Such an incremental user base, the dividend period retained to us ordinary people about how long still?

Which track should we choose during the dividend period, and what can we can and do on this track?

These will be left for everyone to sink down to think;

For me personally, why I choose quantitative trading this derivative as a long-term development track, why I choose ACI quantitative robot, below I explain this question from two aspects.

First, the above mentioned Bitcoin development rate and user growth base, then for this market must be more and more user growth base, because this is the market of mankind, is Bitcoin’s original design concept —— decentralization, in the future, more and more people will enter the huge market derived from the digital currency such as bitcoin, Ethereum; the longer time period, one year, two years or five years, this cycle youcan grasp the number of your wealth appreciation (the biggest wealth);

Second, the first thing new users enter the market must face the secondary market, retained in the secondary market will learn currency speculation and trading, so what is the biggest difference between quantitative and labor? To enter the secondary market to do trading, the first is to learn mathematics, physics and chemistry, the second is anti-humanity, to face and accept the market of every market fluctuations, the third is to establish a set of their own trading system and resolutely implement. These three points seem simple, but need the hard conditions: 1, talent; 2, systematic learning and combat; 3,5 or even over 10 years of full-time experience; otherwise why there has been a saying: one profit, two draws, two losses and seven losses. Ask, if every user can make money in the digital money market, where does the money come from? And quantitative trading it is more suitable for ordinary players, it also has a scientific name called algorithm trading, it will replace artificial strategy, with mathematical models and scientific strategy, to achieve a certain conditions, but its profit is a stable long-term absolute value, rather than the short term of wealth; because each of us enter the digital currency secondary market, the original intention is to improve life, achieve wealth growth, increase the happiness index;

Third, why do you choose the ACI quantitative robot as a tool to fry the currency?

1. Select any product to make a comparison, especially the financial industry; here put forward a core: withdrawal rate is linked to risk, and the secondary market price of digital currency fluctuates greatly, a careless will be a large withdrawal, so we choose the product is not its return rate, but two products, product recovery rate is 100%, and 50%, product 20 year rate is 70%, and the withdrawal rate is 10%, the choice is only product 2;

2. Fund utilization rate, not just play finance, as long as you do business you will understand that the nature of business is not related to fund utilization, the greater your capital utilization proves that the more you can do, the more pipeline to profit; (those who play Martin strategy)

3. The concept reflected by the ACI quantitative robot is also consistent with the personal development ideal, It is free and continuously updated and optimized for life, Of course there is no free lunch, After all, everything takes costs, It charges a small transaction fee, To mark 99.99% of the various products on the current market, All exceptions are the lowest 20% profit withdrawals, Take an example here, If 10,000 u profit 1,000 u, Excluding withdrawal servants and exchange fees, Only over 700 u, came up with While the same ACI quantized robot profits 1,000 u, with 10,000 u Remove fees, Final hand 935-940u;

4. API technology interface of trading platform, do quantitative is a core is security and stability, as the three head compliance trading platform —— currency network, I think I don’t need me to introduce, whether from the user base, trading depth or technical security, is the best choice, after all, security and stability is not what we want;

Simply summary, quantification is actually statistics

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Press Release

Jaadugar A Witch in Mongolia Set to Premiere with QUEEN BEE STAR Ending Theme, New PV and Visual

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Pre-Broadcast PV and Full Main Visual Officially Unveiled – Premiere: Acts and Preview Cuts

Tokyo, Japan, 3rd Jul 2026 – CyberAgent, Inc. announced production updates for the television anime “Jaadugar: A Witch in Mongolia” ahead of its scheduled television premiere in Japan on July 4, 2026. The announcement includes the release of a new promotional video (PV), a new main visual, and confirmation that the ending theme song for the series will be “STAR”, performed by QUEEN BEE.

Prior to the upcoming broadcast, the pre-broadcast PV has been released! In addition, the ending theme song that will will be featured in each episode is set to be “STAR”, a new song by QUEEN BEE, a Japanese music group that has captured global attention.

The original work, A Witch’s Life in Mongol, serialized in Japan on AKITASHOTEN’s Souffle website and written by Tomato Soup, is a historical court drama set in the 13th-century Mongol Empire.

It depicts the story of Sitara, a young girl who strives to survive a harsh fate by using knowledge as her weapon. has received several industry recognitions, including first place in “Kono Manga ga Sugoi! 2023” (Women’s Category) and recognition in the Manga Taisho awards.  Animation production will be handled by Science SARU.

Most recently, TV anime Jaadugar: A Witch in Mongolia was selected for the TV Film Production at the Annecy International Animation Film Festival 2026, and Manga A Witch’s Life in Mongol was selected the Grand Prize in the Comic Division at the 55th Japan Cartoonists Association Awards.

Pre-Broadcast PV & Full Main Visual Unveiled! Ending Theme Song Confirmed as “STAR” by QUEEN BEE, Featuring Special Comment from Author Tomato Soup!

The newly released promotional video introduces key scenes from the series and provides viewers with an early look at the animation produced by Science SARU. A new main visual has also been released in advance of the television premiere.

Furthermore, the full-scope version of the main visual marks its world premiere.. Depicting an endless blue sky, a winding river, and a traditional ger pitched against the vast Mongolian plains, this single artwork encapsulates the visual design and production work that Science SARU is renowned for. The expansive landscape hints at the sweeping scale of the upcoming story, where the determination of Sitara and Toregene will eventually escalate into a massive storm that shakes the entire Mongol Empire. 

ENDING THEME BY QUEEN BEE

The ending theme song for the series has been confirmed as “STAR”, a brand-new track by QUEEN BEE.

The ending theme song has been confirmed as “STAR,” a newly produced song performed by QUEEN BEE for the series. The song will be used as the ending theme beginning with the television broadcast.

QUEEN BEE

Above: QUEEN BEE

QUEEN BEE’s new single “STAR” is available from July 5, 2026.

Special Premiere Acts and Preview Cuts

Above: Preview Cuts 1 

The year is 1213, in the eastern Iranian city of Tus. Sitara, a young girl who has lost her mother and been torn far from her homeland, is taken in by Fatima, a kind-hearted lady from a family of scholars. At first, Sitara detests studying and tries to escape, but Fatima’s son Muhammad, an aspiring scholar himself, teaches her the true importance of learning, telling her: “If you study and become wise, no matter what trouble befalls you, you’ll know the best way forward.”

Above: Preview Cuts 2

Sitara and the others spend their days peacefully enriching themselves with knowledge.

Yet their peaceful lives are suddenly shattered.
With the Mongol Empire on the rise, the army led by Tolui, the fourth prince, finally closes in on the land Sitara calls home—Plunged into the depths of despair as a captive of the Mongol army, Sitara is approached by Shira, a young boy working as an interpreter for the Mongols. 

Above: Preview Cuts3

Original Story: Tomato Soup “A Witch’s Life in Mongol” (Souffle/AKITASHOTEN)
Opening Theme Song – “Stella” by SEKAI NO OWARI 
Ending Theme Song – “STAR” by QUEEN BEE 

Media Contact

Organization: CyberAgent, Inc.

Contact Person: CyberAgent, Inc. Press Contact

Website: https://caanime.cyberagent.co.jp/en/

Email: Send Email

Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo

City: Tokyo

Country:Japan

Release id:46721

The post Jaadugar A Witch in Mongolia Set to Premiere with QUEEN BEE STAR Ending Theme, New PV and Visual appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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The Story of the Boy Who Would One Day Be Known as Zeami The World Is Dancing Premieres June 29

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Opening Movie Featuring Macaroni Empitsu’s “shusho” Revealed Alongside a Special Video Comment from the Band!Special Congratulatory Illustration by Slam Dunk & Vagabond Creator Takehiko Inoue Unveiled!

Tokyo, Japan, 3rd Jul 2026 – CyberAgent, Inc. is excited to unveil the opening movie for the anime The World Is Dancing (co-produced by CyberAgent and Shochiku), set to the opening theme song “shusho” by Macaroni Empitsu, ahead of the anime’s premiere today, July2.

The Story of the Boy Who Would One Day Be Known as Zeami: “The World Is Dancing” Premieres June 29

Set to Macaroni Empitsu’s track “shusho,” the opening movie features a visual touch distinct from the main anime, vividly transitioning from stark black-and-white into vibrant colors. The sequence beautifully captures the series’ dynamic energy and ephemerality. Furthermore, the staff credits featured in the sequence, including the director’s name, were handwritten by Satoshi Nemoto, who also created the calligraphy for the series’ official title lettering.

Additionally, a special video message from Macaroni Empitsu has been released. To commemorate the premiere of Episode 1, a special congratulatory illustration has also arrived from legendary manga artist Takehiko Inoue (Slam Dunk, Vagabond), whom The World Is Dancing creator Kazuto Mihara previously worked under as an assistant.

In an era of constant conflict, this is a “dancing story” that follows a curious boy named Oniyasha (CV: Yumiri Hanamori). As he meets people, laughs, cries, and faces his own weaknesses, he shapes a new form of dance in an ever-changing world. It is a tale that might have unfolded when the boy who would one day create Noh—Zeami—was still known as Oniyasha, carrying his legacy across 600 years to the present.

The anime is produced by animation studio, Cypic. The series is directed by Toshimasa Kuroyanagi, known for his work on the TV anime The Great Passage, the animated film Love Me, Love Me Not, and both the TV and theatrical versions of the Backflip!! series.

The series recently won a Special Award at the Short Shorts Film Festival.

The anime The World Is Dancing is currently available to all HIDIVE subscribers throughout the U.S. and Canada as well as in key overseas markets including Australia and New Zealand.

Opening Movie Featuring Macaroni Empitsu “shusho” Unveiled!

Set to Macaroni Empitsu’s track “shusho,” the newly released opening movie features a visual touch distinct from the anime, vividly transitioning from a monochrome world into vibrant colors to beautifully capture the series’ dynamic energy and ephemerality. Additionally, the staff credits throughout the sequence, including the director’s name, were written by calligrapher Satoshi Nemoto, who also designed the series’ official title lettering.

YouTube URL: https://youtu.be/6f78rxIxzV0

Macaroni Empitsu is a four-piece rock band formed in 2012, consisting of Hattori (Vocal & Guitar), Kenya Takano (Bass & Chorus), Yoshiaki Tanabe (Guitar & Chorus), and Daiki Hasegawa (Keyboards & Chorus). They released their first nationally distributed mini-album Al Dente in 2015, followed by their 1st full album CHOSYOKU in 2017. They made their major debut with the 1st EP Ai o Shirazu ni Mahou wa Tsukaenai in 2020, and released their major 1st full album Happy End e no Kitai wa in 2022.

Last year, they celebrated their 10th anniversary with a highly successful two-day solo live concert at Yokohama Stadium. In 2026, they completed a hall tour across 19 cities (26 performances) nationwide, and they are set to embark on an arena tour across 7 cities (11 performances) starting in October.

A special video comment from Macaroni Empitsu can be watched on the anime’s official X!

Official X: @wid_anime(https://x.com/wid_anime

Congratulatory Illustration by Takehiko Inoue (Slam Dunk, Vagabond) Unveiled!

To commemorate the broadcast and streaming of Episode 1, a special, newly drawn congratulatory illustration has arrived from legendary manga artist Takehiko Inoue, under whom The World Is Dancing creator Kazuto Mihara previously studied as an assistant. This exclusive piece showcases a fresh look at Oniyasha, captured beautifully in Inoue’s unmistakable, signature touch.

Profile: Takehiko Inoue

Manga artist. His masterpiece works include Slam Dunk, which has surpassed 140 million copies in circulation in Japan alone, as well as the irregularly serialized Real and Vagabond. He is the recipient of numerous prestigious awards, including the Minister of Education, Culture, Sports, Science and Technology’s Art Encouragement Prize.

 

The World Is Dancing Episode 1 Title & Advance Cuts

Opening Movie Cut

Act I: “Why do people dance?”

In 1374, amid the turmoil of the Northern and Southern Courts’ long running conflict, a boy named Oniyasha is born into a family of sarugaku theater performers.

Unable to find any existential meaning in dance, he spends his days in a kind of quiet gloom. Then, one day, he witnesses Shirabyoshi dancing in a barn—a dance he feels to be “good” for the first time in his life.

■ About The World Is Dancing

Streaming Information:

Streaming from June 29 and be available to all HIDIVE subscribers throughout the U.S. and Canada as well as in key overseas markets including Australia, and New Zealand. (Other platform details to be announced at a later date).

STORY

In 1374, amid the turmoil of the Northern and Southern Courts’ long running conflict, a boy named Oniyasha is born into a family of sarugaku theater performers. He spends his days in a kind of quiet gloom, haunted by a simple but persistent question: Why do people dance? Then, one day, he witnesses a dance that he feels to be “good”—and everything begins to change. This is the story of the beautiful young boy who would one day shape the art of Noh and be remembered as Zeami.

Follow “The World Is Dancing” on Social Media:

Official Website: https://sh-anime.shochiku.co.jp/worldisdancing-anime
Official X: https://x.com/wid_anime (@wid_anime)

Media Contact

Organization: CyberAgent, Inc.

Contact Person: CyberAgent, Inc. Press Contact

Website: https://caanime.cyberagent.co.jp/en/

Email: Send Email

Address:40-1 Udagawacho, Abema Towers, Shibuya City, Tokyo

City: Tokyo

Country:Japan

Release id:46774

The post The Story of the Boy Who Would One Day Be Known as Zeami The World Is Dancing Premieres June 29 appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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Press Release

Appverse Tech Expands GramXIP as a Progression Intelligence Engine for EdTech, LMS, and Workforce Learning

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United States, 3rd Jul 2026Appverse Tech announced the expansion of GramXIP, its progression intelligence engine designed to help EdTech, LMS, universities, and workforce learning platforms detect where learner progress is slowing before it becomes a retention, completion, performance, or renewal issue.

As education and workforce organizations invest more in AI and digital learning, one challenge remains clear: activity does not always equal progress. Learners may log in, complete lessons, or engage with content while still failing to advance in a measurable way.

GramXIP works beneath or alongside existing platforms to surface early signals of progression risk, hidden stagnation, skill slowdown, and cohort momentum loss without replacing the systems organizations already use.

“GramXIP is designed to make learning platforms stronger by showing where learners are truly progressing and where momentum is beginning to break down,” said Leimomi Lane, Founder and CEO of Appverse Tech.

“Organizations need earlier visibility into where learning outcomes are at risk,” said Letty Sanchez, COO of Appverse Tech. “GramXIP gives leaders a clearer way to see progression, support better decisions, and strengthen the value of the platforms they already use.”

For EdTech, LMS, university, and workforce learning organizations, GramXIP can support stronger outcome reporting, learner success, customer retention, renewal conversations, and workforce readiness.

Appverse Tech is offering paid Executive Briefs and contained Diagnostic Windows for organizations that want to evaluate progression risk, cohort slowdown, and outcome gaps inside one learner segment.

About Appverse Tech

Appverse Tech builds AI-driven engines and digital solutions that improve progression, performance, and measurable outcomes. Its flagship engine, GramXIP, is designed for organizations that need stronger visibility into learner progression, retention risk, and outcome intelligence.

Media Contact

Appverse Tech
Email: appverset@gmail.com
Website: appversetech.com

Media Contact

Organization: Appverse Tech LLC

Contact Person: Leimomi Lane CEO

Website: https://appversetech.com/

Email: Send Email

Country:United States

Release id:46772

The post Appverse Tech Expands GramXIP as a Progression Intelligence Engine for EdTech, LMS, and Workforce Learning appeared first on King Newswire. This content is provided by a third-party source.. King Newswire makes no warranties or representations in connection with it. King Newswire is a press release distribution agency and does not endorse or verify the claims made in this release. If you have any complaints or copyright concerns related to this article, please contact the company listed in the ‘Media Contact’ section

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Disclaimer: The views, suggestions, and opinions expressed here are the sole responsibility of the experts. No Digi Observer journalist was involved in the writing and production of this article.

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